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Is addRandomArmor() or dropRareDrop() present in Forge 1.8.9?


Vega Alpha

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Greetings,

 

I have a working mod for Forge 1.8-11.14.4.1577.  The mod overrides addRandomArmor() as shown in the following code excerpt.

 

public class MyMob extends net.minecraft.entity.monster.EntityMob
{
  private net.minecraft.item.Item rareItem;

  public MyMob(net.minecraft.world.World world, net.minecraft.item.Item rareItem)
  {
    super(world);
    this.rareItem = rareItem;
  }

  @Override
  protected void addRandomArmor()
  {
    this.dropItem(rareItem, 1);
  }
}

 

I want to migrate this mod to Forge 1.8.9-11.15.1.1722.  I took the documented steps to upgrade the project.  After the upgrade I found that addRandomArmor() method does not seem to be a part of EntityMob anymore.

 

I went through the normal intuitive search into the Minecraft source, looking for how best to handle this problem.  I didn't find an answer so I moved on to search this forum and eventually Google.  Google found for me that addRandomArmor() is misleading and that the correct method name might be dropRareDrop().  That better represents how I am using addRandomArmor(), but dropRareDrop() is not present either.

 

I made a guess when I moved my code to net.minecraft.entity.EntityLivingBase#onDeathUpdate(), but that did not seem to work correctly.

 

I decided I lack sufficient familiarity with the Minecraft source to find the best solution within a reasonable amount time.  What would you recommend?

 

- Thank you for your time.

A software engineer’s job is often to condense fact from the nuance of vapor.

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MCPBot tells me that
EntityLivingBase#addRandomArmor

(

func_82164_bB

) was renamed to

EntityLivingBase#addRandomDrop

on 2015-02-02 (in 1.8). It still has this name in 1.8.9, but the method was removed in 1.9.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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