Posted April 11, 20169 yr Hello. I am trying to update a mod from 1.7.10 to 1.8.9, and beyond that to 1.9. The problem is, I have a block that renders with full brightness, but does not emit light itself. This was previously done with ISimpleBlockRenderingHandler, but this method does not seem to be supported in 1.8.9. I am guessing that I will need to use IBlockSmartModel, but I don't understand how this works. Can somebody help me here, or am I on the wrong track? Also, will this need to be changed again for 1.9? My mods: http://www.curse.com/mc-mods/minecraft/225548-greenscreen http://mods.curse.com/mc-mods/minecraft/238981-cash-craft
April 12, 20169 yr I'm not entirely sure if this is possible with the baked model system. You can disable shadows for a model element/ BakedQuad (see the model format or this example), but that doesn't render the model at full brightness. You may need to use a TESR for this. Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
April 12, 20169 yr Author While that may be a potential solution, I would prefer not to use tile entities for this as the block could be used to fill a large area. My mods: http://www.curse.com/mc-mods/minecraft/225548-greenscreen http://mods.curse.com/mc-mods/minecraft/238981-cash-craft
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