Posted April 16, 20169 yr Hi, I've created a mod which works perfectly on single player, but when I start a server with that mod in it, it crashes. This is the crash report: http://pastebin.com/QjNrS6Ru And the file theres a problem with: http://pastebin.com/aWrVrPce It says theres a problem on line 345. I've looked for it but I can't find the issue. How do I fix this? Thanks. Creator of the Master Chef Mod and many more to come. If I helped you, please click the 'thank you' button.
April 16, 20169 yr Block#isOpaqueCube is called on both the client and server, but you're referencing the client-only class Minecraft in your override of this method. This class doesn't exist on the dedicated server, so it crashes. Instead of calling BlockLeaves#setGraphicsLevel yourself, I recommend you use the graphics level from Blocks.leaves in your override of Block#isOpaqueCube . Either call the same method on Blocks.leaves and return the result or get the value of BlockLeavesBase#field_150121_P (a.k.a. graphicsLevel ) from Blocks.leaves , invert it and then return that. Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
April 16, 20169 yr Author Thank you! Creator of the Master Chef Mod and many more to come. If I helped you, please click the 'thank you' button.
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