TheGoldCrayon Posted April 24, 2016 Posted April 24, 2016 I was recently able to make a tile entity, but I seem to be having a problem with getting its contents to save. The problem seems to lie with the writeToNBT method. I am able to put items into my tile entity using a hopper, but whenever I save and quit, and then re-enter the world, they never get saved into the tile entity. Also, the console throws this out to me: 08:16:58] [server thread/ERROR] [FML]: A TileEntity type com.TheGoldCrayon.Daemonology.tileentity.TileEntitySulfuricChest has throw an exception trying to write state. It will not persist. Report this to the mod author java.lang.RuntimeException: class com.TheGoldCrayon.Daemonology.tileentity.TileEntitySulfuricChest is missing a mapping! This is a bug! at net.minecraft.tileentity.TileEntity.writeToNBT(TileEntity.java:86) ~[TileEntity.class:?] at com.TheGoldCrayon.Daemonology.tileentity.TileEntitySulfuricChest.writeToNBT(TileEntitySulfuricChest.java:219) ~[TileEntitySulfuricChest.class:?] at net.minecraft.world.chunk.storage.AnvilChunkLoader.writeChunkToNBT(AnvilChunkLoader.java:393) [AnvilChunkLoader.class:?] at net.minecraft.world.chunk.storage.AnvilChunkLoader.saveChunk(AnvilChunkLoader.java:172) [AnvilChunkLoader.class:?] at net.minecraft.world.gen.ChunkProviderServer.saveChunkData(ChunkProviderServer.java:257) [ChunkProviderServer.class:?] at net.minecraft.world.gen.ChunkProviderServer.saveChunks(ChunkProviderServer.java:324) [ChunkProviderServer.class:?] at net.minecraft.world.WorldServer.saveAllChunks(WorldServer.java:945) [WorldServer.class:?] at net.minecraft.server.MinecraftServer.saveAllWorlds(MinecraftServer.java:427) [MinecraftServer.class:?] at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:144) [integratedServer.class:?] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:548) [MinecraftServer.class:?] at java.lang.Thread.run(Thread.java:745) [?:1.8.0_73] I have seen several issues similar to this online, but each one says that the solution is that someone forgot to register the tile entity. However, I have my tile entity registered. I register them in here, my TileEntities class: http://pastebin.com/NHX3peFw And then I call that method in my CommonProxy class: http://pastebin.com/ygaHFLmY I'm sure it's something simple that I'm overlooking, but any help would be appreciated. Quote "War doesn't determine who is right. Only who is left." -Bertrand Russell
Choonster Posted April 24, 2016 Posted April 24, 2016 Do you ever call CommonProxy#preInit ? Set a breakpoint in TileEntities.init and run Minecraft in debug mode, is the breakpoint hit? In future, please select the appropriate syntax highlighting when posting code using sites like Pastebin/Gist. Quote Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
TheGoldCrayon Posted April 24, 2016 Author Posted April 24, 2016 Thank you. That was my problem. I never actually called that method. Quote "War doesn't determine who is right. Only who is left." -Bertrand Russell
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