Posted April 27, 20169 yr Hey, I'm trying to make my entity jump whenever I press the spacebar when riding on it but it's not jumping. Source code is this build Main Developer and Owner of Zero Quest Visit the Wiki for more information If I helped anyone, please give me a applaud and a thank you!
April 27, 20169 yr I've never tried to make a mountable entity myself, but I'd recommend implementing IJumpingMount like EntityHorse does and let Minecraft handle the keybindings and networking for you. Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
April 27, 20169 yr Author What do I do after implementing IJumpingMount? Main Developer and Owner of Zero Quest Visit the Wiki for more information If I helped anyone, please give me a applaud and a thank you!
April 27, 20169 yr What do I do after implementing IJumpingMount? Implement the methods like EntityHorse does and Minecraft should automatically call them when the player is riding your entity. Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
April 27, 20169 yr Author I used the same methods that EntityHorse used and got it work. Thanks! Main Developer and Owner of Zero Quest Visit the Wiki for more information If I helped anyone, please give me a applaud and a thank you!
April 27, 20169 yr Author Another question, how would I override the sound events of the horse saddle equipping How do I override this? Main Developer and Owner of Zero Quest Visit the Wiki for more information If I helped anyone, please give me a applaud and a thank you!
April 27, 20169 yr You're playing the saddle equip sound in EntityTerrakon#processInteract . Just play a different sound. Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
April 27, 20169 yr Author You're playing the saddle equip sound in EntityTerrakon#processInteract . Just play a different sound. I know that but I want to keep that sound but override the subtitles Main Developer and Owner of Zero Quest Visit the Wiki for more information If I helped anyone, please give me a applaud and a thank you!
April 27, 20169 yr I know that but I want to keep that sound but override the subtitles Create a sound event in your sounds.json file, give it a sound with minecraft:entity.horse.saddle as the name and event as the type and then set its subtitle. This will play a sound from the existing event but use your subtitle. See this page for an explanation of the sounds.json format. Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
April 28, 20169 yr Author I tried but whenever my entity plays the sound, it still says the default subtitle instead of mine, but when the horse plays it, it uses my subtitle { "entity.terrakon.bark": {"category": "neutral", "sounds": ["tetracraft:entity/terrakon/bark1", "tetracraft:entity/terrakon/bark2", "tetracraft:entity/terrakon/bark3"], "subtitle": "subtitles.tetracraft:entity.terrakon.bark"}, "entity.terrakon.growl": {"category": "neutral", "sounds": ["tetracraft:entity/terrakon/growl1", "tetracraft:entity/terrakon/growl2", "tetracraft:entity/terrakon/growl3"], "subtitle": "subtitles.tetracraft:entity.terrakon.growl"}, "entity.terrakon.hurt": {"category": "neutral", "sounds": ["tetracraft:entity/terrakon/hurt1", "tetracraft:entity/terrakon/hurt2", "tetracraft:entity/terrakon/hurt3"], "subtitle": "subtitles.tetracraft:entity.terrakon.hurt"}, "entity.terrakon.pant": {"category": "neutral", "sounds": ["tetracraft:entity/terrakon/panting"], "subtitle": "subtitles.tetracraft:entity.terrakon.pant"}, "entity.terrakon.whine": {"category": "neutral", "sounds": ["tetracraft:entity/terrakon/whine"], "subtitle": "subtitles.tetracraft:entity.terrakon.whine"}, "entity.terrakon.death": {"category": "neutral", "sounds": ["tetracraft:entity/terrakon/death"], "subtitle": "subtitles.tetracraft:entity.terrakon.death"}, "action.land": {"category": "neutral", "sounds": ["tetracraft:action/land"], "subtitle": "subtitles.tetracraft:action.land"}, "entity.horse.saddle": {"category": "neutral", "replace": true, "sounds": [], "subtitle": "subtitles.tetracraft:action.saddle"} } Main Developer and Owner of Zero Quest Visit the Wiki for more information If I helped anyone, please give me a applaud and a thank you!
April 28, 20169 yr I didn't say anything about replacing the minecraft:entity.horse.saddle sound event, though that's not possible to do from a sounds.json file in assets/<modid> anyway. You need to create your own sound event that uses minecraft:entity.horse.saddle as an entry in its sounds array. Put this in sounds.json: "entity.terrakon.saddle": { "sounds": [ { "name": "minecraft:entity.horse.saddle", "type": "event" } ], "subtitle": "subtitles.tetracraft:action.saddle" }, Then register a SoundEvent for tetracraft:entity.terrakon.saddle and play it when a Saddle is equipped. This should play the sounds defined by the minecraft:entity.horse.saddle sound event but use the subtitle of your sound event. Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
April 28, 20169 yr Author I added that and it now works for me! But I notice that it's still modifying the horse's subtitiles and noteable the pig's also. My Sounds Json { "entity.terrakon.bark": {"category": "neutral", "sounds": ["tetracraft:entity/terrakon/bark1", "tetracraft:entity/terrakon/bark2", "tetracraft:entity/terrakon/bark3"], "subtitle": "subtitles.tetracraft:entity.terrakon.bark"}, "entity.terrakon.growl": {"category": "neutral", "sounds": ["tetracraft:entity/terrakon/growl1", "tetracraft:entity/terrakon/growl2", "tetracraft:entity/terrakon/growl3"], "subtitle": "subtitles.tetracraft:entity.terrakon.growl"}, "entity.terrakon.hurt": {"category": "neutral", "sounds": ["tetracraft:entity/terrakon/hurt1", "tetracraft:entity/terrakon/hurt2", "tetracraft:entity/terrakon/hurt3"], "subtitle": "subtitles.tetracraft:entity.terrakon.hurt"}, "entity.terrakon.pant": {"category": "neutral", "sounds": ["tetracraft:entity/terrakon/panting"], "subtitle": "subtitles.tetracraft:entity.terrakon.pant"}, "entity.terrakon.whine": {"category": "neutral", "sounds": ["tetracraft:entity/terrakon/whine"], "subtitle": "subtitles.tetracraft:entity.terrakon.whine"}, "entity.terrakon.death": {"category": "neutral", "sounds": ["tetracraft:entity/terrakon/death"], "subtitle": "subtitles.tetracraft:entity.terrakon.death"}, "action.land": {"category": "neutral", "sounds": ["tetracraft:action/land"], "subtitle": "subtitles.tetracraft:action.land"}, "action.saddle": {"category": "neutral", "type": "event","sounds": [{"name": "minecraft:entity/horse/saddle"}], "subtitle": "subtitles.tetracraft:action.saddle"} } I do get this warning too [09:07:09] [server thread/WARN]: Terrakon (vehicle of NovaViper) moved too quickly! -7.445434141801343,0.0,7.055397094804505 [09:07:09] [server thread/WARN]: Terrakon (vehicle of NovaViper) moved too quickly! -7.417365426333163,0.0,7.8848732676423765 [09:07:09] [server thread/WARN]: Terrakon (vehicle of NovaViper) moved too quickly! -7.362166224918269,0.0,8.718640870110619 [09:07:09] [server thread/WARN]: Terrakon (vehicle of NovaViper) moved too quickly! -7.292450041396819,0.0,9.554704731012237 [09:07:09] [server thread/WARN]: Terrakon (vehicle of NovaViper) moved too quickly! -7.214966110187561,0.0,10.391997274018934 [09:07:09] [server thread/WARN]: Terrakon (vehicle of NovaViper) moved too quickly! -7.133325812062765,0.0,11.229947260322945 [09:07:09] [server thread/WARN]: Terrakon (vehicle of NovaViper) moved too quickly! -7.04946152487048,0.0,12.068249031427342 RideableEntity package novaviper.tetracraft.common.entity; import net.minecraft.block.Block; import net.minecraft.block.SoundType; import net.minecraft.block.material.Material; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.IJumpingMount; import net.minecraft.entity.SharedMonsterAttributes; import net.minecraft.entity.ai.attributes.IAttribute; import net.minecraft.entity.ai.attributes.RangedAttribute; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.init.Items; import net.minecraft.init.MobEffects; import net.minecraft.init.SoundEvents; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.network.datasync.DataParameter; import net.minecraft.network.datasync.DataSerializers; import net.minecraft.network.datasync.EntityDataManager; import net.minecraft.util.DamageSource; import net.minecraft.util.SoundEvent; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.MathHelper; import net.minecraft.world.World; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; /** * Created by NovaViper on 4/23/2016. * Class Purpose: Definition Class for the mod's RIDEABLE Tameable Entities */ public abstract class EntityModRideableTameable extends EntityModTameable implements IJumpingMount { private static final IAttribute JUMP_STRENGTH = (new RangedAttribute((IAttribute)null, "horse.jumpStrength", 0.7D, 0.0D, 2.0D)).setDescription("Jump Strength").setShouldWatch(true); private static final DataParameter<Boolean> SADDLED = EntityDataManager.<Boolean>createKey(EntityModTameable.class, DataSerializers.BOOLEAN); private boolean field_110294_bI; public float jumpPower; protected boolean entityJumping; /** Used to determine the sound that the horse should make when it steps */ protected int gallopTime; public EntityModRideableTameable(World worldIn) { super(worldIn); } @Override protected void applyEntityAttributes() { super.applyEntityAttributes(); this.getAttributeMap().registerAttribute(JUMP_STRENGTH); } protected void entityInit() { super.entityInit(); this.dataManager.register(SADDLED, Boolean.valueOf(false)); // Saddle } /** * (abstract) Protected helper method to write subclass entity data to NBT. */ public void writeEntityToNBT(NBTTagCompound tagCompound) { super.writeEntityToNBT(tagCompound); tagCompound.setBoolean("Saddle", this.isSaddled()); } /** * (abstract) Protected helper method to read subclass entity data from NBT. */ public void readEntityFromNBT(NBTTagCompound tagCompound) { super.readEntityFromNBT(tagCompound); this.setSaddled(tagCompound.getBoolean("Saddle")); } public boolean isSaddled() { return ((Boolean)this.dataManager.get(SADDLED)).booleanValue(); } public void setSaddled(boolean saddled) { if (saddled) { this.dataManager.set(SADDLED, Boolean.valueOf(true)); } else { this.dataManager.set(SADDLED, Boolean.valueOf(false)); } } protected void playStepSound(BlockPos pos, Block blockIn) { SoundType soundtype = blockIn.getSoundType(); if (this.worldObj.getBlockState(pos.up()).getBlock() == Blocks.SNOW_LAYER) { soundtype = Blocks.SNOW_LAYER.getSoundType(); } if (!blockIn.getDefaultState().getMaterial().isLiquid()) { if (this.isBeingRidden()) { ++this.gallopTime; if (this.gallopTime > 5 && this.gallopTime % 3 == 0) { this.playSound(getGallopSound(), soundtype.getVolume() * 0.15F, soundtype.getPitch()); } else if (this.gallopTime <= 5) { this.playSound(getStepSound(), soundtype.getVolume() * 0.15F, soundtype.getPitch()); } } } } protected abstract SoundEvent getStepSound(); protected abstract SoundEvent getGallopSound(); /** * Drop the equipment for this entity. */ @Override protected void dropEquipment(boolean wasRecentlyHit, int lootingModifier) { super.dropEquipment(wasRecentlyHit, lootingModifier); if (this.isSaddled()) { this.dropItem(Items.SADDLE, 1); } } public void makePlayerRide(EntityPlayer player){ player.rotationYaw = this.rotationYaw; player.rotationPitch = this.rotationPitch; this.setSitting(false); if (isServer()){ player.startRiding(this); } } /** * Returns true if this entity should push and be pushed by other entities when colliding. */ public boolean canBePushed() { return !this.isBeingRidden(); } public boolean isJumping() { return this.entityJumping; } public void setJumping(boolean jumping) { this.entityJumping = jumping; } public double getJumpStrength() { return this.getEntityAttribute(JUMP_STRENGTH).getAttributeValue(); } @SideOnly(Side.CLIENT) public void setJumpPower(int jumpPowerIn) { if (this.isSaddled()) { if (jumpPowerIn < 0) { jumpPowerIn = 0; } else { this.field_110294_bI = true; } if (jumpPowerIn >= 90) { this.jumpPower = 1.0F; } else { this.jumpPower = 0.4F + 0.4F * (float)jumpPowerIn / 90.0F; } } } public boolean canJump() { return this.isSaddled(); } public void func_184775_b(int p_184775_1_) { this.field_110294_bI = true; } @Override public void func_184777_r_() {} /** * Dead and sleeping entities cannot move */ protected boolean isMovementBlocked() { return this.isBeingRidden() && this.isSaddled() ? true : super.isMovementBlocked(); } /** * Moves the entity based on the specified heading. */ public void moveEntityWithHeading(float strafe, float forward) { if (this.isBeingRidden() && this.canBeSteered() && this.isSaddled()) { EntityLivingBase entitylivingbase = (EntityLivingBase)this.getControllingPassenger(); this.prevRotationYaw = this.rotationYaw = entitylivingbase.rotationYaw; this.rotationPitch = entitylivingbase.rotationPitch * 0.5F; this.setRotation(this.rotationYaw, this.rotationPitch); this.rotationYawHead = this.renderYawOffset = this.rotationYaw; strafe = entitylivingbase.moveStrafing * 0.5F; forward = entitylivingbase.moveForward; if (forward <= 0.0F) { forward *= 0.25F; this.gallopTime = 0; } if (this.jumpPower > 0.0F && !this.isJumping() && this.onGround) { this.motionY = this.getJumpStrength() * (double)this.jumpPower; if (this.isPotionActive(MobEffects.JUMP_BOOST)) { this.motionY += (double)((float)(this.getActivePotionEffect(MobEffects.JUMP_BOOST).getAmplifier() + 1) * 0.1F); } this.setJumping(true); this.isAirBorne = true; if (forward > 0.0F) { float f = MathHelper.sin(this.rotationYaw * 0.017453292F); float f1 = MathHelper.cos(this.rotationYaw * 0.017453292F); this.motionX += (double)(-0.4F * f * this.jumpPower); this.motionZ += (double)(0.4F * f1 * this.jumpPower); this.playSound(SoundEvents.ENTITY_HORSE_JUMP, 0.4F, 1.0F); } this.jumpPower = 0.0F; net.minecraftforge.common.ForgeHooks.onLivingJump(this); } this.stepHeight = 1.0F; this.jumpMovementFactor = this.getAIMoveSpeed() * 0.1F; if (this.canPassengerSteer()) { this.setAIMoveSpeed((float)this.getEntityAttribute(SharedMonsterAttributes.MOVEMENT_SPEED).getAttributeValue()); super.moveEntityWithHeading(strafe, forward); } else if (entitylivingbase instanceof EntityPlayer) { this.motionX = 0.0D; this.motionY = 0.0D; this.motionZ = 0.0D; } if (this.onGround) { this.jumpPower = 0.0F; this.setJumping(false); } this.prevLimbSwingAmount = this.limbSwingAmount; double d1 = this.posX - this.prevPosX; double d0 = this.posZ - this.prevPosZ; float f2 = MathHelper.sqrt_double(d1 * d1 + d0 * d0) * 4.0F; if (f2 > 1.0F) { f2 = 1.0F; } this.limbSwingAmount += (f2 - this.limbSwingAmount) * 0.4F; this.limbSwing += this.limbSwingAmount; } else { this.stepHeight = 0.5F; this.jumpMovementFactor = 0.02F; super.moveEntityWithHeading(strafe, forward); } } /** * returns true if all the conditions for steering the entity are met. For pigs, this is true if it is being ridden * by a player and the player is holding a carrot-on-a-stick */ public boolean canBeSteered() { Entity entity = this.getControllingPassenger(); return entity instanceof EntityLivingBase; } /** * For vehicles, the first passenger is generally considered the controller and "drives" the vehicle. For example, * Pigs, Horses, and Boats are generally "steered" by the controlling passenger. */ public Entity getControllingPassenger() { return this.getPassengers().isEmpty() ? null : (Entity)this.getPassengers().get(0); } public void fall(float distance, float damageMultiplier) { if (distance > 1.0F) { this.playSound(SoundEvents.ENTITY_HORSE_LAND, 0.4F, 1.0F); } int i = MathHelper.ceiling_float_int((distance * 0.5F - 3.0F) * damageMultiplier); if (i > 0) { this.attackEntityFrom(DamageSource.fall, (float)i); if (this.isBeingRidden()) { for (Entity entity : this.getRecursivePassengers()) { entity.attackEntityFrom(DamageSource.fall, (float)i); } } IBlockState iblockstate = this.worldObj.getBlockState(new BlockPos(this.posX, this.posY - 0.2D - (double)this.prevRotationYaw, this.posZ)); Block block = iblockstate.getBlock(); if (iblockstate.getMaterial() != Material.AIR && !this.isSilent()) { SoundType soundtype = block.getSoundType(); this.worldObj.playSound((EntityPlayer)null, this.posX, this.posY, this.posZ, soundtype.getStepSound(), this.getSoundCategory(), soundtype.getVolume() * 0.5F, soundtype.getPitch() * 0.75F); } } } } Terrakon package novaviper.tetracraft.common.entity; import com.google.common.base.Predicate; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityAgeable; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.SharedMonsterAttributes; import net.minecraft.entity.ai.*; import net.minecraft.entity.passive.EntityAnimal; import net.minecraft.entity.passive.EntityCow; import net.minecraft.entity.passive.EntityRabbit; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.projectile.EntityArrow; import net.minecraft.init.Items; import net.minecraft.init.SoundEvents; import net.minecraft.inventory.EntityEquipmentSlot; import net.minecraft.item.EnumDyeColor; import net.minecraft.item.Item; import net.minecraft.item.ItemFood; import net.minecraft.item.ItemStack; import net.minecraft.util.*; import net.minecraft.util.math.BlockPos; import net.minecraft.util.text.TextComponentTranslation; import net.minecraft.world.World; import novaviper.tetracraft.common.helper.ChatHelper; import novaviper.tetracraft.common.init.ModItems; import novaviper.tetracraft.common.init.ModLootTables; import novaviper.tetracraft.common.util.ItemUtils; import novaviper.tetracraft.lib.Constants; import novaviper.tetracraft.lib.ModSoundEvents; import java.util.UUID; /** * Created by NovaViper on 3/1/2016. * Class Purpose: Main Entity class for the Terrakon */ public class EntityTerrakon extends EntityModRideableTameable { public EntityTerrakon(World worldIn) { super(worldIn); this.setSize(1, 1.5f); this.tasks.addTask(1, new EntityAISwimming(this)); this.tasks.addTask(2, this.aiSit = new EntityAISit(this)); this.tasks.addTask(3, new EntityAILeapAtTarget(this, 0.4F)); this.tasks.addTask(4, new EntityAIAttackMelee(this, 1.0D, true)); this.tasks.addTask(5, new EntityAIFollowOwner(this, 1.0D, 10.0F, 2.0F)); this.tasks.addTask(6, new EntityAIMate(this, 1.0D)); this.tasks.addTask(7, new EntityAIWander(this, 1.0D)); this.tasks.addTask(9, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F)); this.tasks.addTask(9, new EntityAILookIdle(this)); this.targetTasks.addTask(1, new EntityAIOwnerHurtByTarget(this)); this.targetTasks.addTask(2, new EntityAIOwnerHurtTarget(this)); this.targetTasks.addTask(3, new EntityAIHurtByTarget(this, true, new Class[0])); this.targetTasks.addTask(4, new EntityAITargetNonTamed(this, EntityAnimal.class, false, new Predicate<Entity>() { public boolean apply(Entity entity) { return entity instanceof EntityCow || entity instanceof EntityRabbit; } })); this.setTamed(false); } protected void applyEntityAttributes() { super.applyEntityAttributes(); this.updateEntityAttributes(); } @Override public void updateEntityAttributes() { this.getEntityAttribute(SharedMonsterAttributes.MOVEMENT_SPEED).setBaseValue(0.40000001192092896D); if(this.isTamed()){ if(!this.isChild()){ this.getEntityAttribute(SharedMonsterAttributes.MAX_HEALTH).setBaseValue(50.0D); this.getEntityAttribute(SharedMonsterAttributes.ATTACK_DAMAGE).setBaseValue(6.0D); }else{ this.getEntityAttribute(SharedMonsterAttributes.MAX_HEALTH).setBaseValue(10.0D); this.getEntityAttribute(SharedMonsterAttributes.ATTACK_DAMAGE).setBaseValue(1.0D); } }else{ if(!this.isChild()) { this.getEntityAttribute(SharedMonsterAttributes.MAX_HEALTH).setBaseValue(40.0D); this.getEntityAttribute(SharedMonsterAttributes.ATTACK_DAMAGE).setBaseValue(6.0D); }else{ this.getEntityAttribute(SharedMonsterAttributes.MAX_HEALTH).setBaseValue(10.0D); this.getEntityAttribute(SharedMonsterAttributes.ATTACK_DAMAGE).setBaseValue(1.0D); } } } @Override protected SoundEvent getStepSound() { return SoundEvents.ENTITY_WOLF_STEP; } @Override protected SoundEvent getGallopSound() { return SoundEvents.ENTITY_HORSE_GALLOP; } @Override protected SoundEvent getHurtSound() { return ModSoundEvents.terrakonHurt; } @Override protected SoundEvent getDeathSound() { return ModSoundEvents.terrakonDeath; } @Override protected SoundEvent getAmbientSound() { // if(!this.inFinalStage()){ return isAngry() ? ModSoundEvents.terrakonGrowl : rand.nextInt(3) == 0 ? isTamed() && getHealth() <= Constants.lowHP ? ModSoundEvents.terrakonWhine : ModSoundEvents.terrakonPanting : ModSoundEvents.terrakonBark; /* }else{ return Sound.; } */ } /** * Get number of ticks, at least during which the living entity will be * silent. */ @Override public int getTalkInterval() { if (getHealth() <= Constants.lowHP && !this.isChild()) { return 20; } else { return super.getTalkInterval(); } } /** * Returns the volume for the sounds this mob makes. */ @Override public float getSoundVolume() { return 2F; } /** * Gets the pitch of living sounds in living entities. */ @Override public float getPitch() { if (!isChild()) { return super.getSoundPitch(); } else { return super.getSoundPitch() * 1; } } /** * Called when the entity is attacked. */ public boolean attackEntityFrom(DamageSource source, float amount) { if (this.isEntityInvulnerable(source)) { return false; } else { Entity entity = source.getEntity(); this.aiSit.setSitting(false); if (entity != null && !(entity instanceof EntityPlayer) && !(entity instanceof EntityArrow)) { amount = (amount + 1.0F) / 2.0F; } return super.attackEntityFrom(source, amount); } } public boolean attackEntityAsMob(Entity entityIn) { boolean flag = entityIn.attackEntityFrom(DamageSource.causeMobDamage(this), (float) ((int) this.getEntityAttribute(SharedMonsterAttributes.ATTACK_DAMAGE).getAttributeValue())); if (flag) { this.applyEnchantments(this, entityIn); this.updateEntityAttributes(); } return flag; } public void setTamed(boolean tamed) { super.setTamed(tamed); this.updateEntityAttributes(); } /** * Called when a player interacts with a mob. e.g. gets milk from a cow, gets into the saddle on a pig. */ @Override public boolean processInteract(EntityPlayer player, EnumHand hand, ItemStack stack) { if (stack != null && stack.getItem() == Items.SPAWN_EGG) { return super.processInteract(player, hand, stack); } if (this.isTamed()) { if (stack != null) { if (stack.getItem() instanceof ItemFood) { ItemFood itemfood = null; if (getHealthRelative() < 1) { itemfood = (ItemFood) ItemUtils.consumeEquipped(player, EntityEquipmentSlot.MAINHAND, this.populateEatableFoods()); if (itemfood != null) { float volume = getSoundVolume() * 1.0f; float pitch = getPitch(); BlockPos pos = this.getPosition(); worldObj.playSound(player, pos.getX(), pos.getY(), pos.getZ(), SoundEvents.ENTITY_GENERIC_EAT, SoundCategory.NEUTRAL, volume, pitch); this.heal(itemfood.getHealAmount(stack)); } return true; } } else if (stack.getItem() == Items.SHEARS && this.canInteract(player)) { if (isServer()) { unTame(); this.setSaddled(false); } return true; } else if (ItemUtils.consumeEquipped(player, EntityEquipmentSlot.MAINHAND, Items.SADDLE) && !this.isSaddled() && isServer()) { if(this.canInteract(player)) { if (!this.isChild()) { this.setSaddled(true); this.playSound(ModSoundEvents.Saddle, 0.5F, 1.0F); } else { TextComponentTranslation text = ChatHelper.getChatComponentTranslation("interaction.tetracraft.entity.cannotBeRidden"); this.tooYoungForInteract((EntityModTameable) this, player, text); return true; } }else{ this.doNotOwnMessage((EntityModTameable)this, player); } }else if(stack.getItem() == Items.STICK && this.isSaddled() && !player.onGround){ if(this.canInteract(player)) { this.makePlayerRide(player); }else{ this.doNotOwnMessage((EntityModTameable)this, player); } return true; } /*else if (stack.getItem() == Items.stick && canInteract(player)) { if (isServer()) { player.openGui(TetraCraft.instance, CommonProxy.PetPack, this.worldObj, this.getEntityId(), MathHelper.floor_double(this.posY), MathHelper.floor_double(this.posZ)); this.worldObj.playSoundEffect(this.posX, this.posY + 0.5D, this.posZ, "random.chestopen", 0.5F, this.worldObj.rand.nextFloat() * 0.1F + 0.9F); return true; } }*/ else if (ItemUtils.consumeEquipped(player, EntityEquipmentSlot.MAINHAND, Items.DYE) && this.canInteract(player)) { EnumDyeColor enumdyecolor = EnumDyeColor.byDyeDamage(stack.getMetadata()); if (enumdyecolor != this.getCollarColor()) { this.setCollarColor(enumdyecolor); return true; } } } if (canInteract(player) && isServer() && !this.isBreedingItem(stack)) { this.aiSit.setSitting(!this.isSitting()); this.isJumping = false; this.navigator.clearPathEntity(); this.setAttackTarget((EntityLivingBase)null); } } else if (ItemUtils.consumeEquipped(player, EntityEquipmentSlot.MAINHAND, Items.BONE) && !this.isAngry()) { if (isServer()) { tamedFor(player, this.rand.nextInt(3) == 0); } return true; } return super.processInteract(player, hand, stack); } /** * Checks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on * the animal type) */ public boolean isBreedingItem(ItemStack stack) { return stack == null ? false : stack.getItem() == ModItems.breedingBone; } @Override public Item[] populateEatableFoods() { super.populateEatableFoods(); Item[] food = {Items.BEEF, Items.CHICKEN, Items.PORKCHOP, Items.MUTTON, Items.RABBIT, Items.FISH, Items.COOKED_BEEF, Items.COOKED_CHICKEN, Items.COOKED_PORKCHOP, Items.COOKED_MUTTON, Items.COOKED_RABBIT, Items.COOKED_FISH}; return food; } @Override protected ResourceLocation getLootTable() { return ModLootTables.LootTableTerrakon; } /** * Returns true if the mob is currently able to mate with the specified mob. */ @Override public boolean canMateWith(EntityAnimal otherAnimal) { if (otherAnimal == this) { return false; } else if (!this.isTamed()) { return false; } else if (!(otherAnimal instanceof EntityTerrakon)) { return false; } else { EntityTerrakon entityTerrakon = (EntityTerrakon) otherAnimal; return !entityTerrakon.isTamed() ? false : (entityTerrakon.isSitting() ? false : this.getGender() == entityTerrakon.getGender() ? false : this.isInLove() && entityTerrakon.isInLove()); } } @Override public EntityTerrakon createChild(EntityAgeable ageable) { EntityTerrakon entityTerrakon = new EntityTerrakon(this.worldObj); UUID uuid = this.getOwnerId(); if (uuid != null) { entityTerrakon.setOwnerId(uuid); entityTerrakon.setTamed(true); } return entityTerrakon; } } Main Developer and Owner of Zero Quest Visit the Wiki for more information If I helped anyone, please give me a applaud and a thank you!
April 28, 20169 yr Author Also got this warning: [09:00:01] [Client thread/WARN]: File minecraft:sounds/entity/horse/saddle.ogg does not exist, cannot add it to event tetracraft:action.saddle The code is in the post above Main Developer and Owner of Zero Quest Visit the Wiki for more information If I helped anyone, please give me a applaud and a thank you!
April 28, 20169 yr Please pay closer attention to my posts. I said you should use the minecraft:entity.horse.saddle sound event as a sound in your own sound event, not the minecraft:sounds/entity/horse/saddle.ogg sound file (which doesn't exist, as you've seen). I even gave you an example of what you needed to put in sounds.json. You can see a working example of this here. As for the warning: When the server receives a CPacketVehicleMove , it calls NetHandlerPlayServer#processVehicleMove . This calculates the distance between the mount position sent in the packet and the server's last known mount position. If the difference between this distance and the magnitude of the mount's motion vector is more than 10 (actually if difference between their squares is more than 100), the server logs that warning and sends a SPacketMoveVehicle to the client to reset the mount's position to the server's last known position. If your mount uses the same motion/networking code as the Horse, I'm not entirely sure why this would happen. Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
April 28, 20169 yr Author Well, it could be possible that is giving that warning is because my entity moves much faster than the horse does Main Developer and Owner of Zero Quest Visit the Wiki for more information If I helped anyone, please give me a applaud and a thank you!
April 29, 20169 yr Author Hey Choonster, the default saddle subtitle is still getting replaced by mine. { "entity.terrakon.bark": {"category": "neutral", "sounds": ["tetracraft:entity/terrakon/bark1", "tetracraft:entity/terrakon/bark2", "tetracraft:entity/terrakon/bark3"], "subtitle": "subtitles.tetracraft:entity.terrakon.bark"}, "entity.terrakon.growl": {"category": "neutral", "sounds": ["tetracraft:entity/terrakon/growl1", "tetracraft:entity/terrakon/growl2", "tetracraft:entity/terrakon/growl3"], "subtitle": "subtitles.tetracraft:entity.terrakon.growl"}, "entity.terrakon.hurt": {"category": "neutral", "sounds": ["tetracraft:entity/terrakon/hurt1", "tetracraft:entity/terrakon/hurt2", "tetracraft:entity/terrakon/hurt3"], "subtitle": "subtitles.tetracraft:entity.terrakon.hurt"}, "entity.terrakon.pant": {"category": "neutral", "sounds": ["tetracraft:entity/terrakon/panting"], "subtitle": "subtitles.tetracraft:entity.terrakon.pant"}, "entity.terrakon.whine": {"category": "neutral", "sounds": ["tetracraft:entity/terrakon/whine"], "subtitle": "subtitles.tetracraft:entity.terrakon.whine"}, "entity.terrakon.death": {"category": "neutral", "sounds": ["tetracraft:entity/terrakon/death"], "subtitle": "subtitles.tetracraft:entity.terrakon.death"}, "action.land": {"category": "neutral", "sounds": ["tetracraft:action/land"], "subtitle": "subtitles.tetracraft:action.land"}, "action.saddle": {"sounds": [{"name": "minecraft:entity.horse.saddle", "type": "event"}], "subtitle": "subtitles.tetracraft:action.saddle" } } Main Developer and Owner of Zero Quest Visit the Wiki for more information If I helped anyone, please give me a applaud and a thank you!
April 29, 20169 yr Author Also... how do I separate my source codes between the branches on Github? ---UPDATE--- I just figured it out but I got another thing; I'm trying to download my branches for IntelliJ but I only want the specific branch downloaded. How do I accomplish this? Main Developer and Owner of Zero Quest Visit the Wiki for more information If I helped anyone, please give me a applaud and a thank you!
April 29, 20169 yr Hey Choonster, the default saddle subtitle is still getting replaced by mine. So equipping a vanilla saddle on a vanilla horse shows your subtitle? I can't reproduce this. Also... how do I separate my source codes between the branches on Github? In the process of writing a reply, I looked at your GitHub repository and noticed you'd already done it. If you encounter further problems with Git, try looking for the solution first. If you can't find it, post here and I may or may not be able to help you. Any further questions not directly related to the custom entity should probably be posted in a separate thread. Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
April 29, 20169 yr ---UPDATE--- I just figured it out but I got another thing; I'm trying to download my branches for IntelliJ but I only want the specific branch downloaded. How do I accomplish this? Clone the repository, then checkout the desired branch using a Git client (e.g. IntelliJ IDEA, GitHub Desktop, command-line Git). Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
April 29, 20169 yr Author Hey Choonster, the default saddle subtitle is still getting replaced by mine. So equipping a vanilla saddle on a vanilla horse shows your subtitle? I can't reproduce this. Yeah, for some odd reason its still showing mine. Main Developer and Owner of Zero Quest Visit the Wiki for more information If I helped anyone, please give me a applaud and a thank you!
April 29, 20169 yr Author ---UPDATE--- I just figured it out but I got another thing; I'm trying to download my branches for IntelliJ but I only want the specific branch downloaded. How do I accomplish this? Clone the repository, then checkout the desired branch using a Git client (e.g. IntelliJ IDEA, GitHub Desktop, command-line Git). How would I check out the branch in InteillJ? I got the repository cloned and ready but not sure what to do next. Main Developer and Owner of Zero Quest Visit the Wiki for more information If I helped anyone, please give me a applaud and a thank you!
April 29, 20169 yr How would I check out the branch in InteillJ? I got the repository cloned and ready but not sure what to do next. Right click somewhere in the Project window, then select Git > Repository > Branches in the context menu. Select the branch to checkout from the popup menu that appears. Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
April 29, 20169 yr Author How would I check out the branch in InteillJ? I got the repository cloned and ready but not sure what to do next. Right click somewhere in the Project window, then select Git > Repository > Branches in the context menu. Select the branch to checkout from the popup menu that appears. Thanks for the tip! And atm, I'm trying to reset my IDE because I messed up something with the configurations and seeing if that bug with the horse saddle is fixed Main Developer and Owner of Zero Quest Visit the Wiki for more information If I helped anyone, please give me a applaud and a thank you!
April 29, 20169 yr Author Hey uh Choonster... I'm having some issues with IntelliJ, its not prompting me to restart the IDE after running both setupDecompWorkspace and genIntellijRuns Main Developer and Owner of Zero Quest Visit the Wiki for more information If I helped anyone, please give me a applaud and a thank you!
April 29, 20169 yr Refresh the project from the Gradle window (this is needed after running setupDecompWorkspace to allow the project to use the new Forge version), then synchronise the project from the Project window (this is needed after running genIntelliJRuns to bring up the prompt to reopen the IDE and use the new run configurations). You then need to edit the run configurations to use the classpath of the <ProjectName>_main module. Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
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