Posted May 5, 20169 yr public class Main { public final static String ID = "FirstMod"; public final static String NAME = "Gamemode"; public final static String VERSION = "1.0"; public static Block BlockTable; public static Item itemTable; @EventHandler public void preInit(FMLPreInitializationEvent event) { itemTable=new ItemTable().setUnlocalizedName("ItemTable").setTextureName("FirstMod:itemtable"); GameRegistry.registerItem(itemTable, itemTable.getUnlocalizedName().substring(5)); } @EventHandler public void load(FMLInitializationEvent event) { } @EventHandler public void postInit(FMLPostInitializationEvent event) { } } here is my code,and picture locate in "resources\assets\FirstMod\textures\items\itemtable.png" i have been working on this for hours. a few days ago,i make it correctly. today i watch again the tutorial,i think all the same. please help me!
May 5, 20169 yr - Why are you using 1.7.10? Update. Watch it! http://p455w0rd.net/images/forumsignature.png[/img]
May 6, 20169 yr Author - Why are you using 1.7.10? Update. - ModID must be all lowercase everywhere. - Your unlocalized name should include your ModID. - Do not use the unlocalized name as the registry name. it works! thank you very very much!!
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