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While there are hooks for custom packets, I haven't seen one for vanilla ones yet.

 

Standard way of doing it is creating INetHandlerPlayClient or extending alredy implemented one and replacing it in some way. Replacing can happen via event but right now I am unsure in which one exacly since using wrong event may end bad. I can suggest ClientConnectedToServerEvent or number of other events, idk for sure tho.

1.7.10 is no longer supported by forge, you are on your own.

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