Jump to content

Recommended Posts

Posted

I'm trying to add tools that give the player a potion effect when the tool is held in the hand. I've already figured out how to add effects to armor when it is worn, but I can't seem to get tools to work. What exactly do I need to override in the tool's class file?

Posted

Also, I would highly suggest in the future making the title of your post a summary of the problem you're having, so that when people are looking at the list of questions, they can determine whether or not they will be able to help you without having to load the page. So, instead of making it "How would I do this?" this post could be titled something like "Making tool add potion effect when held"

- Just because things are the way they are doesn't mean they can't be the way you want them to be. Unless they're aspen trees. You can tell they're aspens 'cause the way they are.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.