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[1.9] Render over the player


Dijkstra

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So I would like render a shirt on the player, I did start this in 1.7.10 but the openGL scared me off, any way I started from starch in 1.9 and lot of stuff seems different in the code I fear Alex may make my life harder for me, as she will need shirt of her own with smaller arms, can i check the player model easily, but I still am unsure, how to load texture over the player, and know very little onenGL, if someone could give me a very commented example I would be much appreciated.

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Have a look at how the chestplate is rendered on players, zombies and skeletons (you may have to do a bit of searching). Rendering a shirt shouldn't be too much different.

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Yay, Pokémon exception handling, gotta catch 'em all (and then do nothing with 'em).

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