Jump to content

Recommended Posts

Posted

I've looked it up several times, and edited my thing several times, but it won't work. 

my texture is in assets.wanpanch.textures.item

my json is in assets.wanpanch.models.item

I also have this in my client proxy

Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(Wanpanch.workout_ingot, 0, new ModelResourceLocation("wanpanch:Workoutingot", "inventory"));

 

my texture and model are workout_ingot.json and workout_ingot.png

 

Am I missing anything?

Posted

So I changed what you said, and nothing changed.  You meant to change it after new modelresourcelocation, right?

also where do I put that other thing you were saying.

Just to clarify when I do that really long line, I do

Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(mod name.item name, 0, new ModelResourceLocation("ModID:json file", "inventory"));

 

this is probably wrong, sorry, I'm used to python

 

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.