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Posted

First of all, you should avoid calling
obj == other

except for null comparison.

Ehm, no.

Agreed with everything else you said, but this is not true.

 

Yeah, I was more in the 'teach java' mode than I should have been in the context of minecraft and forge.

I was thinking about the comparison of general objects, the

 obj == oObj 

operator, as you probably know, checks whether the

obj

and

 oObj 

are actually the *same* object, pointing to the same memory part. While

.equals()

(if properly overwritten) checks if the objects do have the same properties.

My apologies for this.

 

Sincerely -pick

Since English is not my mother tongue, my sentences may are confusing.

 

I'm coding java for a long time now - just MC and forge stop me sometimes.

Posted

First of all, you should avoid calling
obj == other

except for null comparison.

Ehm, no.

Agreed with everything else you said, but this is not true.

 

Yeah, I was more in the 'teach java' mode than I should have been in the context of minecraft and forge.

I was thinking about the comparison of general objects, the

 obj == oObj 

operator, as you probably know, checks whether the

obj

and

 oObj 

are actually the *same* object, pointing to the same memory part. While

.equals()

(if properly overwritten) checks if the objects do have the same properties.

My apologies for this.

 

Sincerely -pick

Since English is not my mother tongue, my sentences may are confusing.

 

I'm coding java for a long time now - just MC and forge stop me sometimes.

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