Posted May 23, 20169 yr Hey all, I'm getting lost in vanilla code trying to figure out some info on a concept I have. I want to try to add an NPC to the game that I can send to automate some task like a player would. Let's say, go cut trees in a set area, or build a house (based off a schematic). They could basically do basic tasks of player, have an inventory, and I'll use a GUI system to assign tasks with a "home" block or some reference block that will be placed by player to designate their zones. I currently have so many classes opened from Villagers, to Villager registry, all the supers for those, the interfaces, etc. I'm getting so lost in the vanilla code. Is there any reference code I can take a look at that people know of or a good tutorial on entities in general? I don't think extending villager is really a good idea since that's going to add in so many things I really don't need. Maybe just extending off the base EntityLiving and making the rest myself? Any tips on where to start here? www.YouTube.com/WeiseGamer www.twitter.com/WeiseGamer
May 23, 20169 yr Hi I think you should look at jabelar's entity tutorials, they're really good. http://jabelarminecraft.blogspot.ch/ is the link to it. Sincerely -pick Since English is not my mother tongue, my sentences may are confusing. I'm coding java for a long time now - just MC and forge stop me sometimes.
May 23, 20169 yr Author Hi I think you should look at jabelar's entity tutorials, they're really good. http://jabelarminecraft.blogspot.ch/ is the link to it. Sincerely -pick I completely forgot about jabelar's site I've been out of the scene since 1.7.10, so I'm trying to get back in, haha. www.YouTube.com/WeiseGamer www.twitter.com/WeiseGamer
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