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Eclipse Mars doesn't recognize MDKExample as a Gradle project.


Vega Alpha
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I am trying to correct how I follow the instructions here (http://www.minecraftforge.net/wiki/Installation/Source). That page was last modified on 6 April 2016, at 03:18, so I think it's likely that the instructions are current.  I've followed the instructions three times and each yielded the same results.

 

I found this (http://www.minecraftforge.net/wiki/Eclipse) page discussing Minecraft Forge's special support to Eclipse developers.  That page was last modified on 30 August 2014, at 19:18, so it likely is outdated, but I have failed to find a newer one.  From reading the page I came to believe that the workspace that Gradle created is suitable for building my mods.  There is no mention there, of the use of the Gradle support within Eclipse.

 

The workspace already contained a project called MDKExample.  I assumed that because Gradle made the workspace and example project, that the intent of the MDK is to facilitate the use of Gradle in a mod project I create.

 

When I opened the Eclipse view called "Gradle Tasks" (Window > Show View > Other > Gradle > Gradle Tasks) it indicated that there are no Gradle projects.  Why is this?  Is it reasonable to expect that with some effort, a veteran Java programmer and Eclipse user, but new to modding and Gradle, could make a Gradle project (File > New > Project > Gradle > Gradle Project) that is recognized by Eclipse and able to build my Minecraft mod?  Perhaps by following some variation of the Advanced instructions given here (http://www.minecraftforge.net/forum/index.php/topic,14048.0.html)?

 

Thanks!

A software engineer’s job is often to condense fact from the nuance of vapor.

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I am trying to correct how I follow the instructions here (http://www.minecraftforge.net/wiki/Installation/Source). That page was last modified on 6 April 2016, at 03:18, so I think it's likely that the instructions are current.  I've followed the instructions three times and each yielded the same results.

 

I found this (http://www.minecraftforge.net/wiki/Eclipse) page discussing Minecraft Forge's special support to Eclipse developers.  That page was last modified on 30 August 2014, at 19:18, so it likely is outdated, but I have failed to find a newer one.  From reading the page I came to believe that the workspace that Gradle created is suitable for building my mods.  There is no mention there, of the use of the Gradle support within Eclipse.

 

The workspace already contained a project called MDKExample.  I assumed that because Gradle made the workspace and example project, that the intent of the MDK is to facilitate the use of Gradle in a mod project I create.

 

When I opened the Eclipse view called "Gradle Tasks" (Window > Show View > Other > Gradle > Gradle Tasks) it indicated that there are no Gradle projects.  Why is this?  Is it reasonable to expect that with some effort, a veteran Java programmer and Eclipse user, but new to modding and Gradle, could make a Gradle project (File > New > Project > Gradle > Gradle Project) that is recognized by Eclipse and able to build my Minecraft mod?  Perhaps by following some variation of the Advanced instructions given here (http://www.minecraftforge.net/forum/index.php/topic,14048.0.html)?

 

Thanks!

A software engineer’s job is often to condense fact from the nuance of vapor.

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Make an eclipse workspace, wherever you want (Just point eclipse at an empty folder).

Then run gradlew setupDecompWorkspace eclipse. Then you can import the project (File > Import > General > Existing Projects into Workspace; select the folder that contains the build.gradle).

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Make an eclipse workspace, wherever you want (Just point eclipse at an empty folder).

Then run gradlew setupDecompWorkspace eclipse. Then you can import the project (File > Import > General > Existing Projects into Workspace; select the folder that contains the build.gradle).

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  • 3 weeks later...

The user diesieben07 gave a good answer to a question I did not intend to ask.

 

I need to know how to create from scratch a Minecraft Forge Mod project that Eclipse Mars recognizes as a Gradle project, making the Eclipse view called "Gradle Tasks" work with the new project.  This has the benefit of making accessible many of the new project's Gradle features from within Eclipse without using the command line.

 

I may have found an answer to the question I wanted to ask, but I want to check with the community to make sure I'm not missing a better way.

 

Here is what I did to create a Forge Minecraft Mod project that is also recognized by Eclipse as a Gradle project.

 

[*]I made an eclipse workspace by pointing Eclipse to an empty directory, then closed Eclipse. This step came from Forge documentation and diesieben07.

[*]I used gradlew setupDecompWorkspace eclipse on the new workspace and then opened Eclipse on the second new workspace within the "eclipse" folder.

[*]The workspace appeared with a project called "MDKExample".

[*]I created a new Gradle project with File > New > Project > Gradle > Gradle Project.

[*]I copied the contents of build.gradle found within the MDKExample into the build.gradle of my new Gradle project.

[*]I deleted the Java file "src/test/java/LibraryTest.java"

[*]I right clicked on my new project and selected "Refresh" from the menu that appeared.

[*]I made sure the Eclipse view called "Gradle Tasks" is closed.

[*]I right clicked on my new project and selected "Gradle > Refresh Gradle Project".

[*]I opened the Eclipse view called "Gradle Tasks" using Window > Show View > Other > Gradle > Gradle Tasks.

[*]I doubled clicked the Gradle task called "eclipse" found in the Gradle Tasks view under my new project's name.

[*]Done

 

These steps create an empty Gradle project that Eclipse recognizes and is also a Minecraft Forge project.

 

I am using Forge forge-1.8.9-11.15.1.1722-mdk and Eclipse IDE for Java Developers, Version: Mars.2 Release (4.5.2), Build id: 20160218-0600

 

While the result seems perfect it takes many steps to set it up.  It seems like something a custom Forge Eclipse plugin could nicely simplify.  Or perhaps, a Gradle task could setup what I have done here.

 

Thoughts?

 

Thank you for the considerable time you have spent reading and answering this post.

 

A software engineer’s job is often to condense fact from the nuance of vapor.

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