Bektor Posted May 28, 2016 Share Posted May 28, 2016 Hi, I've got some problems: How can I tell Minecraft to use the block rotations while rendering and how can I tell it to render also the custom model in my inventory? Model code: package com.minecolonies.client.model; import net.minecraft.client.model.ModelBase; import net.minecraft.client.model.ModelRenderer; public class ModelScarecrowBoth extends ModelBase { //fields ModelRenderer Head; ModelRenderer Post; ModelRenderer LeftArmPeg; ModelRenderer RightArmPeg; ModelRenderer Torso; ModelRenderer RightLegPeg; ModelRenderer LeftLegPeg; ModelRenderer LeftArm; ModelRenderer RightArm; ModelRenderer RightLeg; ModelRenderer LeftLeg; public ModelScarecrowBoth() { textureWidth = 128; textureHeight = 64; Head = new ModelRenderer(this, 0, 0); Head.addBox(-8.2F, -35.6F, -4.2F, 8, 8, ; Head.setRotationPoint(7F, 24F, -1F); Head.setTextureSize(128, 64); Head.mirror = true; setRotation(Head, 0F, 0.1858931F, -0.1092638F); Post = new ModelRenderer(this, 0, 32); Post.addBox(-1F, -16F, -1F, 2, 16, 2); Post.setRotationPoint(0F, 24F, 0F); Post.setTextureSize(128, 64); Post.mirror = true; setRotation(Post, 0F, 0F, 0F); LeftArmPeg = new ModelRenderer(this, 9, 33); LeftArmPeg.addBox(23.5F, 1F, -1F, 2, 2, 2); LeftArmPeg.setRotationPoint(7F, 24F, 0F); LeftArmPeg.setTextureSize(128, 64); LeftArmPeg.mirror = true; setRotation(LeftArmPeg, 0F, 0F, -1.351339F); RightArmPeg = new ModelRenderer(this, 9, 33); RightArmPeg.addBox(-28F, 15.8F, -1F, 2, 2, 2); RightArmPeg.setRotationPoint(7F, 24F, 0F); RightArmPeg.setTextureSize(128, 64); RightArmPeg.mirror = true; setRotation(RightArmPeg, 0F, 0F, 1.351339F); Torso = new ModelRenderer(this, 16, 16); Torso.addBox(-10.3F, -27.6F, -2F, 8, 12, 4); Torso.setRotationPoint(7F, 24F, 0F); Torso.setTextureSize(128, 64); Torso.mirror = true; setRotation(Torso, 0F, 0F, -0.0349066F); RightLegPeg = new ModelRenderer(this, 9, 33); RightLegPeg.addBox(-11F, -4F, -1F, 2, 2, 2); RightLegPeg.setRotationPoint(7F, 24F, 0F); RightLegPeg.setTextureSize(128, 64); RightLegPeg.mirror = true; setRotation(RightLegPeg, 0F, 0F, 0.0872665F); LeftLegPeg = new ModelRenderer(this, 9, 33); LeftLegPeg.addBox(-4.5F, -5F, -1F, 2, 2, 2); LeftLegPeg.setRotationPoint(7F, 24F, 0F); LeftLegPeg.setTextureSize(128, 64); LeftLegPeg.mirror = true; setRotation(LeftLegPeg, 0F, 0F, -0.0872665F); LeftArm = new ModelRenderer(this, 40, 16); LeftArm.addBox(22.5F, -10F, -1.99F, 4, 12, 4); LeftArm.setRotationPoint(7F, 24F, 0F); LeftArm.setTextureSize(128, 64); LeftArm.mirror = true; setRotation(LeftArm, 0F, 0F, -1.351339F); RightArm = new ModelRenderer(this, 40, 16); RightArm.addBox(-29F, 4.8F, -1.99F, 4, 12, 4); RightArm.setRotationPoint(7F, 24F, 0F); RightArm.setTextureSize(128, 64); RightArm.mirror = true; setRotation(RightArm, 0F, 0F, 1.351339F); RightLeg = new ModelRenderer(this, 0, 16); RightLeg.addBox(-12F, -15F, -1.99F, 4, 12, 4); RightLeg.setRotationPoint(7F, 24F, 0F); RightLeg.setTextureSize(128, 64); RightLeg.mirror = true; setRotation(RightLeg, 0F, 0F, 0.0872665F); LeftLeg = new ModelRenderer(this, 0, 16); LeftLeg.addBox(-5.5F, -16F, -1.98F, 4, 12, 4); LeftLeg.setRotationPoint(7F, 24F, 0F); LeftLeg.setTextureSize(128, 64); LeftLeg.mirror = true; setRotation(LeftLeg, 0F, 0F, -0.0872665F); } public void render(float scaleFactor) { Head.render(scaleFactor); Post.render(scaleFactor); LeftArmPeg.render(scaleFactor); RightArmPeg.render(scaleFactor); Torso.render(scaleFactor); RightLegPeg.render(scaleFactor); LeftLegPeg.render(scaleFactor); LeftArm.render(scaleFactor); RightArm.render(scaleFactor); RightLeg.render(scaleFactor); LeftLeg.render(scaleFactor); } private void setRotation(ModelRenderer model, float x, float y, float z) { model.rotateAngleX = x; model.rotateAngleY = y; model.rotateAngleZ = z; } } Render code: package com.minecolonies.client.render; import com.minecolonies.client.model.ModelScarecrowBoth; import com.minecolonies.lib.Constants; import com.minecolonies.tileentities.ScarecrowTileEntity; import net.minecraft.client.renderer.GlStateManager; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.util.ResourceLocation; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; /** * Class to render the scarecrow. */ @SideOnly(Side.CLIENT) public class TileEntityScarecrowRenderer extends TileEntitySpecialRenderer<ScarecrowTileEntity> { private final ModelScarecrowBoth model; public TileEntityScarecrowRenderer() { this.model = new ModelScarecrowBoth(); } @Override public void renderTileEntityAt(ScarecrowTileEntity te, double posX, double posY, double posZ, float partialTicks, int destroyStage) { GlStateManager.pushMatrix(); // store the transformation GlStateManager.translate(posX, posY, posZ); // set viewport to tile entity position to render it /* ============ Rendering Code goes here ============ */ this.bindTexture(this.getResourceLocation(te)); this.model.render(.0625f); /* ============ Rendering Code stops here =========== */ GlStateManager.popMatrix(); // restore the transformation, so other renderer's are not messed up } private ResourceLocation getResourceLocation(ScarecrowTileEntity tileentity) { String loc; if(tileentity.getType()) loc = "textures/blocks/blockScarecrowPumpkin.png"; else loc = "textures/blocks/blockScarecrowNormal.png"; return new ResourceLocation(Constants.MOD_ID + ":" + loc); } } I also hope it's correct how I try getting the texture. Not quite sure about this. Thx in advance. Bektor Quote Developer of Primeval Forest. Link to comment Share on other sites More sharing options...
Bektor Posted May 28, 2016 Author Share Posted May 28, 2016 Hi, I've got some problems: How can I tell Minecraft to use the block rotations while rendering and how can I tell it to render also the custom model in my inventory? Model code: package com.minecolonies.client.model; import net.minecraft.client.model.ModelBase; import net.minecraft.client.model.ModelRenderer; public class ModelScarecrowBoth extends ModelBase { //fields ModelRenderer Head; ModelRenderer Post; ModelRenderer LeftArmPeg; ModelRenderer RightArmPeg; ModelRenderer Torso; ModelRenderer RightLegPeg; ModelRenderer LeftLegPeg; ModelRenderer LeftArm; ModelRenderer RightArm; ModelRenderer RightLeg; ModelRenderer LeftLeg; public ModelScarecrowBoth() { textureWidth = 128; textureHeight = 64; Head = new ModelRenderer(this, 0, 0); Head.addBox(-8.2F, -35.6F, -4.2F, 8, 8, ; Head.setRotationPoint(7F, 24F, -1F); Head.setTextureSize(128, 64); Head.mirror = true; setRotation(Head, 0F, 0.1858931F, -0.1092638F); Post = new ModelRenderer(this, 0, 32); Post.addBox(-1F, -16F, -1F, 2, 16, 2); Post.setRotationPoint(0F, 24F, 0F); Post.setTextureSize(128, 64); Post.mirror = true; setRotation(Post, 0F, 0F, 0F); LeftArmPeg = new ModelRenderer(this, 9, 33); LeftArmPeg.addBox(23.5F, 1F, -1F, 2, 2, 2); LeftArmPeg.setRotationPoint(7F, 24F, 0F); LeftArmPeg.setTextureSize(128, 64); LeftArmPeg.mirror = true; setRotation(LeftArmPeg, 0F, 0F, -1.351339F); RightArmPeg = new ModelRenderer(this, 9, 33); RightArmPeg.addBox(-28F, 15.8F, -1F, 2, 2, 2); RightArmPeg.setRotationPoint(7F, 24F, 0F); RightArmPeg.setTextureSize(128, 64); RightArmPeg.mirror = true; setRotation(RightArmPeg, 0F, 0F, 1.351339F); Torso = new ModelRenderer(this, 16, 16); Torso.addBox(-10.3F, -27.6F, -2F, 8, 12, 4); Torso.setRotationPoint(7F, 24F, 0F); Torso.setTextureSize(128, 64); Torso.mirror = true; setRotation(Torso, 0F, 0F, -0.0349066F); RightLegPeg = new ModelRenderer(this, 9, 33); RightLegPeg.addBox(-11F, -4F, -1F, 2, 2, 2); RightLegPeg.setRotationPoint(7F, 24F, 0F); RightLegPeg.setTextureSize(128, 64); RightLegPeg.mirror = true; setRotation(RightLegPeg, 0F, 0F, 0.0872665F); LeftLegPeg = new ModelRenderer(this, 9, 33); LeftLegPeg.addBox(-4.5F, -5F, -1F, 2, 2, 2); LeftLegPeg.setRotationPoint(7F, 24F, 0F); LeftLegPeg.setTextureSize(128, 64); LeftLegPeg.mirror = true; setRotation(LeftLegPeg, 0F, 0F, -0.0872665F); LeftArm = new ModelRenderer(this, 40, 16); LeftArm.addBox(22.5F, -10F, -1.99F, 4, 12, 4); LeftArm.setRotationPoint(7F, 24F, 0F); LeftArm.setTextureSize(128, 64); LeftArm.mirror = true; setRotation(LeftArm, 0F, 0F, -1.351339F); RightArm = new ModelRenderer(this, 40, 16); RightArm.addBox(-29F, 4.8F, -1.99F, 4, 12, 4); RightArm.setRotationPoint(7F, 24F, 0F); RightArm.setTextureSize(128, 64); RightArm.mirror = true; setRotation(RightArm, 0F, 0F, 1.351339F); RightLeg = new ModelRenderer(this, 0, 16); RightLeg.addBox(-12F, -15F, -1.99F, 4, 12, 4); RightLeg.setRotationPoint(7F, 24F, 0F); RightLeg.setTextureSize(128, 64); RightLeg.mirror = true; setRotation(RightLeg, 0F, 0F, 0.0872665F); LeftLeg = new ModelRenderer(this, 0, 16); LeftLeg.addBox(-5.5F, -16F, -1.98F, 4, 12, 4); LeftLeg.setRotationPoint(7F, 24F, 0F); LeftLeg.setTextureSize(128, 64); LeftLeg.mirror = true; setRotation(LeftLeg, 0F, 0F, -0.0872665F); } public void render(float scaleFactor) { Head.render(scaleFactor); Post.render(scaleFactor); LeftArmPeg.render(scaleFactor); RightArmPeg.render(scaleFactor); Torso.render(scaleFactor); RightLegPeg.render(scaleFactor); LeftLegPeg.render(scaleFactor); LeftArm.render(scaleFactor); RightArm.render(scaleFactor); RightLeg.render(scaleFactor); LeftLeg.render(scaleFactor); } private void setRotation(ModelRenderer model, float x, float y, float z) { model.rotateAngleX = x; model.rotateAngleY = y; model.rotateAngleZ = z; } } Render code: package com.minecolonies.client.render; import com.minecolonies.client.model.ModelScarecrowBoth; import com.minecolonies.lib.Constants; import com.minecolonies.tileentities.ScarecrowTileEntity; import net.minecraft.client.renderer.GlStateManager; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.util.ResourceLocation; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; /** * Class to render the scarecrow. */ @SideOnly(Side.CLIENT) public class TileEntityScarecrowRenderer extends TileEntitySpecialRenderer<ScarecrowTileEntity> { private final ModelScarecrowBoth model; public TileEntityScarecrowRenderer() { this.model = new ModelScarecrowBoth(); } @Override public void renderTileEntityAt(ScarecrowTileEntity te, double posX, double posY, double posZ, float partialTicks, int destroyStage) { GlStateManager.pushMatrix(); // store the transformation GlStateManager.translate(posX, posY, posZ); // set viewport to tile entity position to render it /* ============ Rendering Code goes here ============ */ this.bindTexture(this.getResourceLocation(te)); this.model.render(.0625f); /* ============ Rendering Code stops here =========== */ GlStateManager.popMatrix(); // restore the transformation, so other renderer's are not messed up } private ResourceLocation getResourceLocation(ScarecrowTileEntity tileentity) { String loc; if(tileentity.getType()) loc = "textures/blocks/blockScarecrowPumpkin.png"; else loc = "textures/blocks/blockScarecrowNormal.png"; return new ResourceLocation(Constants.MOD_ID + ":" + loc); } } I also hope it's correct how I try getting the texture. Not quite sure about this. Thx in advance. Bektor Quote Developer of Primeval Forest. Link to comment Share on other sites More sharing options...
Bektor Posted May 28, 2016 Author Share Posted May 28, 2016 How can I tell Minecraft to use the block rotations while rendering glRotate . how can I tell it to render also the custom model in my inventory? ForgeHooksClient.registerTESRItemStack . Why is this is a TESR though? What is a TESR? And when I have glRotate, I have to get somehow the rotations from the block itself which where set with a PropertyDirection in the block class. EDIT: When I've got ForgeHooksClient.registerTESRItemStack, do I need any json file? And if I need them, what to put in them? Quote Developer of Primeval Forest. Link to comment Share on other sites More sharing options...
Bektor Posted May 28, 2016 Author Share Posted May 28, 2016 How can I tell Minecraft to use the block rotations while rendering glRotate . how can I tell it to render also the custom model in my inventory? ForgeHooksClient.registerTESRItemStack . Why is this is a TESR though? What is a TESR? And when I have glRotate, I have to get somehow the rotations from the block itself which where set with a PropertyDirection in the block class. EDIT: When I've got ForgeHooksClient.registerTESRItemStack, do I need any json file? And if I need them, what to put in them? Quote Developer of Primeval Forest. Link to comment Share on other sites More sharing options...
Choonster Posted May 28, 2016 Share Posted May 28, 2016 What is a TESR? TileEntitySpecialRenderer And when I have glRotate, I have to get somehow the rotations from the block itself which where set with a PropertyDirection in the block class. Use World#getBlockState to get the current state and IBlockState#getValue to get the facing from that state. Quote Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future. Link to comment Share on other sites More sharing options...
Choonster Posted May 28, 2016 Share Posted May 28, 2016 What is a TESR? TileEntitySpecialRenderer And when I have glRotate, I have to get somehow the rotations from the block itself which where set with a PropertyDirection in the block class. Use World#getBlockState to get the current state and IBlockState#getValue to get the facing from that state. Quote Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future. Link to comment Share on other sites More sharing options...
Bektor Posted May 28, 2016 Author Share Posted May 28, 2016 Ah, ok. @diesieben07 It's a TESR because the team I'm working with want's it so and they got only the java code for the model from their modeller. ForgeHooksClient.registerTESRItemStack is deprecated. Is there a replacement for it, because I don't like deprecated stuff. EnumFacing facing = te.getWorld().getBlockState(te.getPos()).getValue(BlockHutField.FACING); this.bindTexture(this.getResourceLocation(te)); GlStateManager.rotate(angle, x, y, z); this.model.render(.0625f); What do I have to put in there now, so in the GlStateManager.rotate method? Just to mention, the complete model must also always be rotated around 180 degrees cause it's up side down. EDIT: Ok, I've got now jsons because I render it with the rendering class. I've got also that code ForgeHooksClient#registerTESRItemStack as a replacement for the json loading stuff and now it's not drawing in the inventory. Quote Developer of Primeval Forest. Link to comment Share on other sites More sharing options...
Bektor Posted May 28, 2016 Author Share Posted May 28, 2016 Ah, ok. @diesieben07 It's a TESR because the team I'm working with want's it so and they got only the java code for the model from their modeller. ForgeHooksClient.registerTESRItemStack is deprecated. Is there a replacement for it, because I don't like deprecated stuff. EnumFacing facing = te.getWorld().getBlockState(te.getPos()).getValue(BlockHutField.FACING); this.bindTexture(this.getResourceLocation(te)); GlStateManager.rotate(angle, x, y, z); this.model.render(.0625f); What do I have to put in there now, so in the GlStateManager.rotate method? Just to mention, the complete model must also always be rotated around 180 degrees cause it's up side down. EDIT: Ok, I've got now jsons because I render it with the rendering class. I've got also that code ForgeHooksClient#registerTESRItemStack as a replacement for the json loading stuff and now it's not drawing in the inventory. Quote Developer of Primeval Forest. Link to comment Share on other sites More sharing options...
Bektor Posted May 28, 2016 Author Share Posted May 28, 2016 EDIT: So why isn't it showing me the block in the inventory yet when I'm using registerTESRItemStack ? Quote Developer of Primeval Forest. Link to comment Share on other sites More sharing options...
Bektor Posted May 28, 2016 Author Share Posted May 28, 2016 EDIT: So why isn't it showing me the block in the inventory yet when I'm using registerTESRItemStack ? Quote Developer of Primeval Forest. Link to comment Share on other sites More sharing options...
Bektor Posted May 28, 2016 Author Share Posted May 28, 2016 package com.minecolonies.client.render; import com.minecolonies.blocks.BlockHutField; import com.minecolonies.client.model.ModelScarecrowBoth; import com.minecolonies.lib.Constants; import com.minecolonies.tileentities.ScarecrowTileEntity; import net.minecraft.client.renderer.GlStateManager; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.util.EnumFacing; import net.minecraft.util.ResourceLocation; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; /** * Class to render the scarecrow. */ @SideOnly(Side.CLIENT) public class TileEntityScarecrowRenderer extends TileEntitySpecialRenderer<ScarecrowTileEntity> { private final ModelScarecrowBoth model; public TileEntityScarecrowRenderer() { this.model = new ModelScarecrowBoth(); } @Override public void renderTileEntityAt(ScarecrowTileEntity te, double posX, double posY, double posZ, float partialTicks, int destroyStage) { GlStateManager.pushMatrix(); // store the transformation GlStateManager.translate(posX, posY, posZ); // set viewport to tile entity position to render it /* ============ Rendering Code goes here ============ */ EnumFacing facing = te.getWorld().getBlockState(te.getPos()).getValue(BlockHutField.FACING); this.bindTexture(this.getResourceLocation(te)); //GlStateManager.rotate(angle, x, y, z); this.model.render(.0625f); /* ============ Rendering Code stops here =========== */ GlStateManager.popMatrix(); // restore the transformation, so other renderer's are not messed up } private ResourceLocation getResourceLocation(ScarecrowTileEntity tileentity) { String loc; if(tileentity.getType()) loc = "textures/blocks/blockScarecrowPumpkin.png"; else loc = "textures/blocks/blockScarecrowNormal.png"; return new ResourceLocation(Constants.MOD_ID + ":" + loc); } } Also, the texture seems also not to be loaded.... ClientRegistry.bindTileEntitySpecialRenderer(ScarecrowTileEntity.class, new TileEntityScarecrowRenderer()); ForgeHooksClient.registerTESRItemStack(Item.getItemFromBlock(ModBlocks.blockHutField), 0, ScarecrowTileEntity.class); This is in Client Proxy. Quote Developer of Primeval Forest. Link to comment Share on other sites More sharing options...
Bektor Posted May 28, 2016 Author Share Posted May 28, 2016 package com.minecolonies.client.render; import com.minecolonies.blocks.BlockHutField; import com.minecolonies.client.model.ModelScarecrowBoth; import com.minecolonies.lib.Constants; import com.minecolonies.tileentities.ScarecrowTileEntity; import net.minecraft.client.renderer.GlStateManager; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.util.EnumFacing; import net.minecraft.util.ResourceLocation; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; /** * Class to render the scarecrow. */ @SideOnly(Side.CLIENT) public class TileEntityScarecrowRenderer extends TileEntitySpecialRenderer<ScarecrowTileEntity> { private final ModelScarecrowBoth model; public TileEntityScarecrowRenderer() { this.model = new ModelScarecrowBoth(); } @Override public void renderTileEntityAt(ScarecrowTileEntity te, double posX, double posY, double posZ, float partialTicks, int destroyStage) { GlStateManager.pushMatrix(); // store the transformation GlStateManager.translate(posX, posY, posZ); // set viewport to tile entity position to render it /* ============ Rendering Code goes here ============ */ EnumFacing facing = te.getWorld().getBlockState(te.getPos()).getValue(BlockHutField.FACING); this.bindTexture(this.getResourceLocation(te)); //GlStateManager.rotate(angle, x, y, z); this.model.render(.0625f); /* ============ Rendering Code stops here =========== */ GlStateManager.popMatrix(); // restore the transformation, so other renderer's are not messed up } private ResourceLocation getResourceLocation(ScarecrowTileEntity tileentity) { String loc; if(tileentity.getType()) loc = "textures/blocks/blockScarecrowPumpkin.png"; else loc = "textures/blocks/blockScarecrowNormal.png"; return new ResourceLocation(Constants.MOD_ID + ":" + loc); } } Also, the texture seems also not to be loaded.... ClientRegistry.bindTileEntitySpecialRenderer(ScarecrowTileEntity.class, new TileEntityScarecrowRenderer()); ForgeHooksClient.registerTESRItemStack(Item.getItemFromBlock(ModBlocks.blockHutField), 0, ScarecrowTileEntity.class); This is in Client Proxy. Quote Developer of Primeval Forest. Link to comment Share on other sites More sharing options...
Bektor Posted May 28, 2016 Author Share Posted May 28, 2016 Hm.... it does not crash.... So how do I have to fix this up? I mean the textures aren't working ingame, too. Quote Developer of Primeval Forest. Link to comment Share on other sites More sharing options...
Bektor Posted May 28, 2016 Author Share Posted May 28, 2016 Hm.... it does not crash.... So how do I have to fix this up? I mean the textures aren't working ingame, too. Quote Developer of Primeval Forest. Link to comment Share on other sites More sharing options...
Bektor Posted May 28, 2016 Author Share Posted May 28, 2016 Is the TESR called in the inventory? No, it seems not to be. And ingame in the world the texture isn't rendered, so all is black. Quote Developer of Primeval Forest. Link to comment Share on other sites More sharing options...
Bektor Posted May 28, 2016 Author Share Posted May 28, 2016 Is the TESR called in the inventory? No, it seems not to be. And ingame in the world the texture isn't rendered, so all is black. Quote Developer of Primeval Forest. Link to comment Share on other sites More sharing options...
Bektor Posted May 28, 2016 Author Share Posted May 28, 2016 ClientProxy package com.minecolonies.proxy; import com.minecolonies.blocks.ModBlocks; import com.minecolonies.client.gui.WindowBuildTool; import com.minecolonies.client.gui.WindowCitizen; import com.minecolonies.client.render.EmptyTileEntitySpecialRenderer; import com.minecolonies.client.render.RenderBipedCitizen; import com.minecolonies.client.render.RenderFishHook; import com.minecolonies.client.render.TileEntityScarecrowRenderer; import com.minecolonies.colony.CitizenData; import com.minecolonies.entity.EntityCitizen; import com.minecolonies.entity.EntityFishHook; import com.minecolonies.event.ClientEventHandler; import com.minecolonies.items.ModItems; import com.minecolonies.tileentities.ScarecrowTileEntity; import com.minecolonies.tileentities.TileEntityColonyBuilding; import com.schematica.client.events.TickHandler; import com.schematica.client.renderer.RendererSchematicGlobal; import com.schematica.world.SchematicWorld; import net.minecraft.client.Minecraft; import net.minecraft.client.resources.model.ModelResourceLocation; import net.minecraft.item.Item; import net.minecraft.util.BlockPos; import net.minecraftforge.client.ForgeHooksClient; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.fml.client.registry.ClientRegistry; import net.minecraftforge.fml.client.registry.RenderingRegistry; public class ClientProxy extends CommonProxy { private RendererSchematicGlobal rendererSchematicGlobal; private SchematicWorld schematicWorld = null; @Override public boolean isClient() { return true; } @Override public void registerKeyBindings() { // for(KeyBinding keyBinding : KeyInputHandler.KEY_BINDINGS) // { // ClientRegistry.registerKeyBinding(keyBinding); // } } @Override public void registerEvents() { super.registerEvents(); MinecraftForge.EVENT_BUS.register(new ClientEventHandler()); //Schematica MinecraftForge.EVENT_BUS.register(new TickHandler()); this.rendererSchematicGlobal = new RendererSchematicGlobal(); MinecraftForge.EVENT_BUS.register(this.rendererSchematicGlobal); } @Override public void registerEntityRendering() { RenderingRegistry.registerEntityRenderingHandler(EntityCitizen.class, RenderBipedCitizen::new); RenderingRegistry.registerEntityRenderingHandler(EntityFishHook.class, RenderFishHook::new); } @Override public void registerTileEntityRendering() { ClientRegistry.bindTileEntitySpecialRenderer(TileEntityColonyBuilding.class, new EmptyTileEntitySpecialRenderer()); ClientRegistry.bindTileEntitySpecialRenderer(ScarecrowTileEntity.class, new TileEntityScarecrowRenderer()); } @Override public void showCitizenWindow(CitizenData.View citizen) { WindowCitizen window = new WindowCitizen(citizen); window.open(); } @Override public void openBuildToolWindow(BlockPos pos) { WindowBuildTool window = new WindowBuildTool(pos); window.open(); } //Schematica @Override public void setActiveSchematic(SchematicWorld world) { this.schematicWorld = world; } @Override public SchematicWorld getActiveSchematic() { return this.schematicWorld; } @Override public void registerRenderer() { super.registerRenderer(); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(Item.getItemFromBlock(ModBlocks.blockHutBaker), 0, new ModelResourceLocation(ModBlocks.blockHutBaker.getRegistryName(), "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(Item.getItemFromBlock(ModBlocks.blockHutBlacksmith), 0, new ModelResourceLocation(ModBlocks.blockHutBlacksmith.getRegistryName(), "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(Item.getItemFromBlock(ModBlocks.blockHutBuilder), 0, new ModelResourceLocation(ModBlocks.blockHutBuilder.getRegistryName(), "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(Item.getItemFromBlock(ModBlocks.blockHutCitizen), 0, new ModelResourceLocation(ModBlocks.blockHutCitizen.getRegistryName(), "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(Item.getItemFromBlock(ModBlocks.blockHutFarmer), 0, new ModelResourceLocation(ModBlocks.blockHutFarmer.getRegistryName(), "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(Item.getItemFromBlock(ModBlocks.blockHutFisherman), 0, new ModelResourceLocation(ModBlocks.blockHutFisherman.getRegistryName(), "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(Item.getItemFromBlock(ModBlocks.blockHutLumberjack), 0, new ModelResourceLocation(ModBlocks.blockHutLumberjack.getRegistryName(), "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(Item.getItemFromBlock(ModBlocks.blockHutMiner), 0, new ModelResourceLocation(ModBlocks.blockHutMiner.getRegistryName(), "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(Item.getItemFromBlock(ModBlocks.blockHutStonemason), 0, new ModelResourceLocation(ModBlocks.blockHutStonemason.getRegistryName(), "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(Item.getItemFromBlock(ModBlocks.blockHutTownHall), 0, new ModelResourceLocation(ModBlocks.blockHutTownHall.getRegistryName(), "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(Item.getItemFromBlock(ModBlocks.blockHutWarehouse), 0, new ModelResourceLocation(ModBlocks.blockHutWarehouse.getRegistryName(), "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(Item.getItemFromBlock(ModBlocks.blockSubstitution), 0, new ModelResourceLocation(ModBlocks.blockSubstitution.getRegistryName(), "inventory")); //Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(Item.getItemFromBlock(ModBlocks.blockHutField), 0, new ModelResourceLocation(ModBlocks.blockHutField.getRegistryName(), "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(ModItems.buildTool, 0, new ModelResourceLocation(ModItems.buildTool.getRegistryName(), "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(ModItems.caliper, 0, new ModelResourceLocation(ModItems.caliper.getRegistryName(), "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(ModItems.scanTool, 0, new ModelResourceLocation(ModItems.scanTool.getRegistryName(), "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(ModItems.supplyChest, 0, new ModelResourceLocation(ModItems.supplyChest.getRegistryName(), "inventory")); ForgeHooksClient.registerTESRItemStack(Item.getItemFromBlock(ModBlocks.blockHutField), 0, ScarecrowTileEntity.class); } } Main class: package com.minecolonies; import com.minecolonies.blocks.ModBlocks; import com.minecolonies.colony.Schematics; import com.minecolonies.configuration.ConfigurationHandler; import com.minecolonies.configuration.Configurations; import com.minecolonies.items.ModItems; import com.minecolonies.lib.Constants; import com.minecolonies.network.messages.*; import com.minecolonies.proxy.IProxy; import com.minecolonies.util.Log; import com.minecolonies.util.RecipeHandler; import net.minecraftforge.fml.common.FMLCommonHandler; import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.common.SidedProxy; import net.minecraftforge.fml.common.event.FMLFingerprintViolationEvent; import net.minecraftforge.fml.common.event.FMLInitializationEvent; import net.minecraftforge.fml.common.event.FMLPostInitializationEvent; import net.minecraftforge.fml.common.event.FMLPreInitializationEvent; import net.minecraftforge.fml.common.network.NetworkRegistry; import net.minecraftforge.fml.common.network.simpleimpl.SimpleNetworkWrapper; import net.minecraftforge.fml.relauncher.Side; @Mod(modid = Constants.MOD_ID, name = Constants.MOD_NAME, version = Constants.VERSION, certificateFingerprint = Constants.FINGERPRINT, dependencies = Constants.FORGE_VERSION, acceptedMinecraftVersions = Constants.MC_VERSION) public class MineColonies { private static SimpleNetworkWrapper network; @Mod.Instance(Constants.MOD_ID) public static MineColonies instance; @SidedProxy(clientSide = Constants.CLIENT_PROXY_LOCATION, serverSide = Constants.SERVER_PROXY_LOCATION) public static IProxy proxy; public static SimpleNetworkWrapper getNetwork() { return network; } @Mod.EventHandler public void invalidFingerprint(FMLFingerprintViolationEvent event) { if(Constants.FINGERPRINT.equals("@FINGERPRINT@")) { Log.logger.error("No Fingerprint. Might not be a valid version!"); } } @Mod.EventHandler public void preInit(FMLPreInitializationEvent event) { //not needed, code already in init //logger = event.getModLog(); ConfigurationHandler.init(event.getSuggestedConfigurationFile()); ModBlocks.init(); ModItems.init(); proxy.registerKeyBindings();//Schematica proxy.registerEntities(); proxy.registerEntityRendering(); } @Mod.EventHandler public void init(FMLInitializationEvent event) { network = NetworkRegistry.INSTANCE.newSimpleChannel(Constants.MOD_NAME); // ColonyView messages getNetwork().registerMessage(ColonyViewMessage.class, ColonyViewMessage.class, 1, Side.CLIENT); getNetwork().registerMessage(ColonyViewCitizenViewMessage.class, ColonyViewCitizenViewMessage.class, 2, Side.CLIENT); getNetwork().registerMessage(ColonyViewRemoveCitizenMessage.class, ColonyViewRemoveCitizenMessage.class, 3, Side.CLIENT); getNetwork().registerMessage(ColonyViewBuildingViewMessage.class, ColonyViewBuildingViewMessage.class, 4, Side.CLIENT); getNetwork().registerMessage(ColonyViewRemoveBuildingMessage.class, ColonyViewRemoveBuildingMessage.class, 5, Side.CLIENT); getNetwork().registerMessage(PermissionsMessage.View.class, PermissionsMessage.View.class, 6, Side.CLIENT); getNetwork().registerMessage(ColonyStylesMessage.class, ColonyStylesMessage.class, 7, Side.CLIENT); // Permission Request messages getNetwork().registerMessage(PermissionsMessage.Permission.class, PermissionsMessage.Permission.class, 10, Side.SERVER); getNetwork().registerMessage(PermissionsMessage.AddPlayer.class, PermissionsMessage.AddPlayer.class, 11, Side.SERVER); getNetwork().registerMessage(PermissionsMessage.RemovePlayer.class, PermissionsMessage.RemovePlayer.class, 12, Side.SERVER); getNetwork().registerMessage(PermissionsMessage.SetPlayerRank.class, PermissionsMessage.SetPlayerRank.class, 13, Side.SERVER); // Colony Request messages getNetwork().registerMessage(BuildRequestMessage.class, BuildRequestMessage.class, 20, Side.SERVER); getNetwork().registerMessage(OpenInventoryMessage.class, OpenInventoryMessage.class, 21, Side.SERVER); getNetwork().registerMessage(TownHallRenameMessage.class, TownHallRenameMessage.class, 22, Side.SERVER); getNetwork().registerMessage(MinerSetLevelMessage.class, MinerSetLevelMessage.class, 23, Side.SERVER); getNetwork().registerMessage(FarmerCropTypeMessage.class, FarmerCropTypeMessage.class, 24, Side.SERVER); getNetwork().registerMessage(RecallCitizenMessage.class, RecallCitizenMessage.class, 25, Side.SERVER); getNetwork().registerMessage(BuildToolPlaceMessage.class, BuildToolPlaceMessage.class, 26, Side.SERVER); getNetwork().registerMessage(ToggleJobMessage.class, ToggleJobMessage.class, 27, Side.SERVER); getNetwork().registerMessage(HireFireMessage.class, HireFireMessage.class, 28, Side.SERVER); //Client side only getNetwork().registerMessage(BlockParticleEffectMessage.class, BlockParticleEffectMessage.class, 50, Side.CLIENT); proxy.registerTileEntities(); RecipeHandler.init(Configurations.enableInDevelopmentFeatures, Configurations.supplyChests); proxy.registerEvents(); proxy.registerTileEntityRendering(); proxy.registerRenderer(); Schematics.init(); } @Mod.EventHandler public void postInit(FMLPostInitializationEvent event) { } /** * Returns whether the side is client or not * * @return True when client, otherwise false */ public static boolean isClient() { return proxy.isClient() && FMLCommonHandler.instance().getEffectiveSide().isClient(); } /** * Returns whether the side is client or not * * @return True when server, otherwise false */ public static boolean isServer() { return !proxy.isClient() && FMLCommonHandler.instance().getEffectiveSide().isServer(); } } Quote Developer of Primeval Forest. Link to comment Share on other sites More sharing options...
Bektor Posted May 28, 2016 Author Share Posted May 28, 2016 ClientProxy package com.minecolonies.proxy; import com.minecolonies.blocks.ModBlocks; import com.minecolonies.client.gui.WindowBuildTool; import com.minecolonies.client.gui.WindowCitizen; import com.minecolonies.client.render.EmptyTileEntitySpecialRenderer; import com.minecolonies.client.render.RenderBipedCitizen; import com.minecolonies.client.render.RenderFishHook; import com.minecolonies.client.render.TileEntityScarecrowRenderer; import com.minecolonies.colony.CitizenData; import com.minecolonies.entity.EntityCitizen; import com.minecolonies.entity.EntityFishHook; import com.minecolonies.event.ClientEventHandler; import com.minecolonies.items.ModItems; import com.minecolonies.tileentities.ScarecrowTileEntity; import com.minecolonies.tileentities.TileEntityColonyBuilding; import com.schematica.client.events.TickHandler; import com.schematica.client.renderer.RendererSchematicGlobal; import com.schematica.world.SchematicWorld; import net.minecraft.client.Minecraft; import net.minecraft.client.resources.model.ModelResourceLocation; import net.minecraft.item.Item; import net.minecraft.util.BlockPos; import net.minecraftforge.client.ForgeHooksClient; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.fml.client.registry.ClientRegistry; import net.minecraftforge.fml.client.registry.RenderingRegistry; public class ClientProxy extends CommonProxy { private RendererSchematicGlobal rendererSchematicGlobal; private SchematicWorld schematicWorld = null; @Override public boolean isClient() { return true; } @Override public void registerKeyBindings() { // for(KeyBinding keyBinding : KeyInputHandler.KEY_BINDINGS) // { // ClientRegistry.registerKeyBinding(keyBinding); // } } @Override public void registerEvents() { super.registerEvents(); MinecraftForge.EVENT_BUS.register(new ClientEventHandler()); //Schematica MinecraftForge.EVENT_BUS.register(new TickHandler()); this.rendererSchematicGlobal = new RendererSchematicGlobal(); MinecraftForge.EVENT_BUS.register(this.rendererSchematicGlobal); } @Override public void registerEntityRendering() { RenderingRegistry.registerEntityRenderingHandler(EntityCitizen.class, RenderBipedCitizen::new); RenderingRegistry.registerEntityRenderingHandler(EntityFishHook.class, RenderFishHook::new); } @Override public void registerTileEntityRendering() { ClientRegistry.bindTileEntitySpecialRenderer(TileEntityColonyBuilding.class, new EmptyTileEntitySpecialRenderer()); ClientRegistry.bindTileEntitySpecialRenderer(ScarecrowTileEntity.class, new TileEntityScarecrowRenderer()); } @Override public void showCitizenWindow(CitizenData.View citizen) { WindowCitizen window = new WindowCitizen(citizen); window.open(); } @Override public void openBuildToolWindow(BlockPos pos) { WindowBuildTool window = new WindowBuildTool(pos); window.open(); } //Schematica @Override public void setActiveSchematic(SchematicWorld world) { this.schematicWorld = world; } @Override public SchematicWorld getActiveSchematic() { return this.schematicWorld; } @Override public void registerRenderer() { super.registerRenderer(); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(Item.getItemFromBlock(ModBlocks.blockHutBaker), 0, new ModelResourceLocation(ModBlocks.blockHutBaker.getRegistryName(), "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(Item.getItemFromBlock(ModBlocks.blockHutBlacksmith), 0, new ModelResourceLocation(ModBlocks.blockHutBlacksmith.getRegistryName(), "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(Item.getItemFromBlock(ModBlocks.blockHutBuilder), 0, new ModelResourceLocation(ModBlocks.blockHutBuilder.getRegistryName(), "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(Item.getItemFromBlock(ModBlocks.blockHutCitizen), 0, new ModelResourceLocation(ModBlocks.blockHutCitizen.getRegistryName(), "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(Item.getItemFromBlock(ModBlocks.blockHutFarmer), 0, new ModelResourceLocation(ModBlocks.blockHutFarmer.getRegistryName(), "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(Item.getItemFromBlock(ModBlocks.blockHutFisherman), 0, new ModelResourceLocation(ModBlocks.blockHutFisherman.getRegistryName(), "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(Item.getItemFromBlock(ModBlocks.blockHutLumberjack), 0, new ModelResourceLocation(ModBlocks.blockHutLumberjack.getRegistryName(), "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(Item.getItemFromBlock(ModBlocks.blockHutMiner), 0, new ModelResourceLocation(ModBlocks.blockHutMiner.getRegistryName(), "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(Item.getItemFromBlock(ModBlocks.blockHutStonemason), 0, new ModelResourceLocation(ModBlocks.blockHutStonemason.getRegistryName(), "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(Item.getItemFromBlock(ModBlocks.blockHutTownHall), 0, new ModelResourceLocation(ModBlocks.blockHutTownHall.getRegistryName(), "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(Item.getItemFromBlock(ModBlocks.blockHutWarehouse), 0, new ModelResourceLocation(ModBlocks.blockHutWarehouse.getRegistryName(), "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(Item.getItemFromBlock(ModBlocks.blockSubstitution), 0, new ModelResourceLocation(ModBlocks.blockSubstitution.getRegistryName(), "inventory")); //Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(Item.getItemFromBlock(ModBlocks.blockHutField), 0, new ModelResourceLocation(ModBlocks.blockHutField.getRegistryName(), "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(ModItems.buildTool, 0, new ModelResourceLocation(ModItems.buildTool.getRegistryName(), "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(ModItems.caliper, 0, new ModelResourceLocation(ModItems.caliper.getRegistryName(), "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(ModItems.scanTool, 0, new ModelResourceLocation(ModItems.scanTool.getRegistryName(), "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(ModItems.supplyChest, 0, new ModelResourceLocation(ModItems.supplyChest.getRegistryName(), "inventory")); ForgeHooksClient.registerTESRItemStack(Item.getItemFromBlock(ModBlocks.blockHutField), 0, ScarecrowTileEntity.class); } } Main class: package com.minecolonies; import com.minecolonies.blocks.ModBlocks; import com.minecolonies.colony.Schematics; import com.minecolonies.configuration.ConfigurationHandler; import com.minecolonies.configuration.Configurations; import com.minecolonies.items.ModItems; import com.minecolonies.lib.Constants; import com.minecolonies.network.messages.*; import com.minecolonies.proxy.IProxy; import com.minecolonies.util.Log; import com.minecolonies.util.RecipeHandler; import net.minecraftforge.fml.common.FMLCommonHandler; import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.common.SidedProxy; import net.minecraftforge.fml.common.event.FMLFingerprintViolationEvent; import net.minecraftforge.fml.common.event.FMLInitializationEvent; import net.minecraftforge.fml.common.event.FMLPostInitializationEvent; import net.minecraftforge.fml.common.event.FMLPreInitializationEvent; import net.minecraftforge.fml.common.network.NetworkRegistry; import net.minecraftforge.fml.common.network.simpleimpl.SimpleNetworkWrapper; import net.minecraftforge.fml.relauncher.Side; @Mod(modid = Constants.MOD_ID, name = Constants.MOD_NAME, version = Constants.VERSION, certificateFingerprint = Constants.FINGERPRINT, dependencies = Constants.FORGE_VERSION, acceptedMinecraftVersions = Constants.MC_VERSION) public class MineColonies { private static SimpleNetworkWrapper network; @Mod.Instance(Constants.MOD_ID) public static MineColonies instance; @SidedProxy(clientSide = Constants.CLIENT_PROXY_LOCATION, serverSide = Constants.SERVER_PROXY_LOCATION) public static IProxy proxy; public static SimpleNetworkWrapper getNetwork() { return network; } @Mod.EventHandler public void invalidFingerprint(FMLFingerprintViolationEvent event) { if(Constants.FINGERPRINT.equals("@FINGERPRINT@")) { Log.logger.error("No Fingerprint. Might not be a valid version!"); } } @Mod.EventHandler public void preInit(FMLPreInitializationEvent event) { //not needed, code already in init //logger = event.getModLog(); ConfigurationHandler.init(event.getSuggestedConfigurationFile()); ModBlocks.init(); ModItems.init(); proxy.registerKeyBindings();//Schematica proxy.registerEntities(); proxy.registerEntityRendering(); } @Mod.EventHandler public void init(FMLInitializationEvent event) { network = NetworkRegistry.INSTANCE.newSimpleChannel(Constants.MOD_NAME); // ColonyView messages getNetwork().registerMessage(ColonyViewMessage.class, ColonyViewMessage.class, 1, Side.CLIENT); getNetwork().registerMessage(ColonyViewCitizenViewMessage.class, ColonyViewCitizenViewMessage.class, 2, Side.CLIENT); getNetwork().registerMessage(ColonyViewRemoveCitizenMessage.class, ColonyViewRemoveCitizenMessage.class, 3, Side.CLIENT); getNetwork().registerMessage(ColonyViewBuildingViewMessage.class, ColonyViewBuildingViewMessage.class, 4, Side.CLIENT); getNetwork().registerMessage(ColonyViewRemoveBuildingMessage.class, ColonyViewRemoveBuildingMessage.class, 5, Side.CLIENT); getNetwork().registerMessage(PermissionsMessage.View.class, PermissionsMessage.View.class, 6, Side.CLIENT); getNetwork().registerMessage(ColonyStylesMessage.class, ColonyStylesMessage.class, 7, Side.CLIENT); // Permission Request messages getNetwork().registerMessage(PermissionsMessage.Permission.class, PermissionsMessage.Permission.class, 10, Side.SERVER); getNetwork().registerMessage(PermissionsMessage.AddPlayer.class, PermissionsMessage.AddPlayer.class, 11, Side.SERVER); getNetwork().registerMessage(PermissionsMessage.RemovePlayer.class, PermissionsMessage.RemovePlayer.class, 12, Side.SERVER); getNetwork().registerMessage(PermissionsMessage.SetPlayerRank.class, PermissionsMessage.SetPlayerRank.class, 13, Side.SERVER); // Colony Request messages getNetwork().registerMessage(BuildRequestMessage.class, BuildRequestMessage.class, 20, Side.SERVER); getNetwork().registerMessage(OpenInventoryMessage.class, OpenInventoryMessage.class, 21, Side.SERVER); getNetwork().registerMessage(TownHallRenameMessage.class, TownHallRenameMessage.class, 22, Side.SERVER); getNetwork().registerMessage(MinerSetLevelMessage.class, MinerSetLevelMessage.class, 23, Side.SERVER); getNetwork().registerMessage(FarmerCropTypeMessage.class, FarmerCropTypeMessage.class, 24, Side.SERVER); getNetwork().registerMessage(RecallCitizenMessage.class, RecallCitizenMessage.class, 25, Side.SERVER); getNetwork().registerMessage(BuildToolPlaceMessage.class, BuildToolPlaceMessage.class, 26, Side.SERVER); getNetwork().registerMessage(ToggleJobMessage.class, ToggleJobMessage.class, 27, Side.SERVER); getNetwork().registerMessage(HireFireMessage.class, HireFireMessage.class, 28, Side.SERVER); //Client side only getNetwork().registerMessage(BlockParticleEffectMessage.class, BlockParticleEffectMessage.class, 50, Side.CLIENT); proxy.registerTileEntities(); RecipeHandler.init(Configurations.enableInDevelopmentFeatures, Configurations.supplyChests); proxy.registerEvents(); proxy.registerTileEntityRendering(); proxy.registerRenderer(); Schematics.init(); } @Mod.EventHandler public void postInit(FMLPostInitializationEvent event) { } /** * Returns whether the side is client or not * * @return True when client, otherwise false */ public static boolean isClient() { return proxy.isClient() && FMLCommonHandler.instance().getEffectiveSide().isClient(); } /** * Returns whether the side is client or not * * @return True when server, otherwise false */ public static boolean isServer() { return !proxy.isClient() && FMLCommonHandler.instance().getEffectiveSide().isServer(); } } Quote Developer of Primeval Forest. Link to comment Share on other sites More sharing options...
Bektor Posted May 28, 2016 Author Share Posted May 28, 2016 Well, but it does not: As you can see there, in the inventory it's rendering a missing texture thing as a block. But it should not be a block and not be a missing texture thing. And for some reason, I commented out the json file loading, but it's still rendering the chest. And the 3d model itself is rendered in black instead of using the texture. And no, the texture is not black. Quote Developer of Primeval Forest. Link to comment Share on other sites More sharing options...
Bektor Posted May 28, 2016 Author Share Posted May 28, 2016 Well, but it does not: As you can see there, in the inventory it's rendering a missing texture thing as a block. But it should not be a block and not be a missing texture thing. And for some reason, I commented out the json file loading, but it's still rendering the chest. And the 3d model itself is rendered in black instead of using the texture. And no, the texture is not black. Quote Developer of Primeval Forest. Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.