Jump to content
View in the app

A better way to browse. Learn more.

Forge Forums

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Featured Replies

Posted

So every other armor piece of mine has the right armor value (based on diamond) +3s for boots and helmet but my leggings and chestplate seem to be switched, +6 for chestplate and +8 for leggings, can't figure it out.

 

LEGS:
	super(EnumHelper.addArmorMaterial("TUNGSTEN_LEGGINGS_MATERIAL", "darkpack:tungsten", 181, new int[] {3, 8, 6, 3}, 30, SoundEvents.ITEM_ARMOR_EQUIP_DIAMOND, 4f), 2, EntityEquipmentSlot.LEGS);

CHEST:
	super(EnumHelper.addArmorMaterial("TUNGSTEN_CHESTPLATE_MATERIAL", "darkpack:tungsten", 181, new int[] {3, 8, 6, 3}, 30, SoundEvents.ITEM_ARMOR_EQUIP_DIAMOND, 4f), 1, EntityEquipmentSlot.CHEST);

  • Author

So every other armor piece of mine has the right armor value (based on diamond) +3s for boots and helmet but my leggings and chestplate seem to be switched, +6 for chestplate and +8 for leggings, can't figure it out.

 

LEGS:
	super(EnumHelper.addArmorMaterial("TUNGSTEN_LEGGINGS_MATERIAL", "darkpack:tungsten", 181, new int[] {3, 8, 6, 3}, 30, SoundEvents.ITEM_ARMOR_EQUIP_DIAMOND, 4f), 2, EntityEquipmentSlot.LEGS);

CHEST:
	super(EnumHelper.addArmorMaterial("TUNGSTEN_CHESTPLATE_MATERIAL", "darkpack:tungsten", 181, new int[] {3, 8, 6, 3}, 30, SoundEvents.ITEM_ARMOR_EQUIP_DIAMOND, 4f), 1, EntityEquipmentSlot.CHEST);

EnumHelper#addArmorMaterial() returns the created ArmorMaterial, store it instead of creating it every time. Reflection is expensive, and due to the way Enums work you'll probably break something.

EnumHelper#addArmorMaterial() returns the created ArmorMaterial, store it instead of creating it every time. Reflection is expensive, and due to the way Enums work you'll probably break something.

  • Author

EnumHelper#addArmorMaterial() returns the created ArmorMaterial, store it instead of creating it every time. Reflection is expensive, and due to the way Enums work you'll probably break something.

 

I don't think that's what's causing this though?

  • Author

EnumHelper#addArmorMaterial() returns the created ArmorMaterial, store it instead of creating it every time. Reflection is expensive, and due to the way Enums work you'll probably break something.

 

I don't think that's what's causing this though?

The indexes of

ArmorMaterial#damageReductionAmountArray

were reversed in 1.9.

 

In 1.8.9, it was

{head, chest, legs, feet}

; in 1.9+ it's

{feet, legs, chest, head}

.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

The indexes of

ArmorMaterial#damageReductionAmountArray

were reversed in 1.9.

 

In 1.8.9, it was

{head, chest, legs, feet}

; in 1.9+ it's

{feet, legs, chest, head}

.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

EnumHelper#addArmorMaterial() returns the created ArmorMaterial, store it instead of creating it every time. Reflection is expensive, and due to the way Enums work you'll probably break something.

 

I don't think that's what's causing this though?

 

It isn't the problem, but it is a problem.

EnumHelper#addArmorMaterial() returns the created ArmorMaterial, store it instead of creating it every time. Reflection is expensive, and due to the way Enums work you'll probably break something.

 

I don't think that's what's causing this though?

 

It isn't the problem, but it is a problem.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

Important Information

By using this site, you agree to our Terms of Use.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.