Posted June 3, 20169 yr Hey guys, I've finished a class which be used to count killings. package com.practise.request; import net.minecraft.entity.passive.EntityChicken; import net.minecraft.init.Items; import net.minecraft.world.World; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.event.entity.living.LivingDeathEvent; import net.minecraftforge.fml.common.FMLCommonHandler; import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; public class KillingRequest { public int KillingNumbers = 0; public boolean ifFinished = false; public KillingRequest() { FMLCommonHandler.instance().bus().register(this); MinecraftForge.EVENT_BUS.register(this); } @SubscribeEvent public void KillingCount(LivingDeathEvent event){ System.out.println("position.1,the killingNumbers is "+KillingNumbers); if((event.entity instanceof EntityChicken)){ System.out.println("position.2,the killingNumbers is "+KillingNumbers); KillingNumbers += 1; System.out.println("position.3,the killingNumbers is "+KillingNumbers); if(KillingNumbers >= 5) ifFinished = true; } } } However, in the game, as soon as I kill a chicken, the console gives me this: [16:03:41] [server thread/INFO]: Player483 joined the game [16:03:51] [server thread/INFO] [sTDOUT]: [com.practise.request.KillingRequest:KillingCount:23]: position.1,the killingNumbers is 0 [16:03:51] [server thread/INFO] [sTDOUT]: [com.practise.request.KillingRequest:KillingCount:25]: position.2,the killingNumbers is 0 [16:03:51] [server thread/INFO] [sTDOUT]: [com.practise.request.KillingRequest:KillingCount:27]: position.3,the killingNumbers is 1 [16:03:51] [server thread/INFO] [sTDOUT]: [com.practise.request.KillingRequest:KillingCount:23]: position.1,the killingNumbers is 0 [16:03:51] [server thread/INFO] [sTDOUT]: [com.practise.request.KillingRequest:KillingCount:25]: position.2,the killingNumbers is 0 [16:03:51] [server thread/INFO] [sTDOUT]: [com.practise.request.KillingRequest:KillingCount:27]: position.3,the killingNumbers is 1 [16:03:51] [server thread/INFO] [sTDOUT]: [com.practise.request.KillingRequest:KillingCount:23]: position.1,the killingNumbers is 0 [16:03:51] [server thread/INFO] [sTDOUT]: [com.practise.request.KillingRequest:KillingCount:25]: position.2,the killingNumbers is 0 [16:03:51] [server thread/INFO] [sTDOUT]: [com.practise.request.KillingRequest:KillingCount:27]: position.3,the killingNumbers is 1 [16:03:51] [server thread/INFO] [sTDOUT]: [com.practise.request.KillingRequest:KillingCount:23]: position.1,the killingNumbers is 0 [16:03:51] [server thread/INFO] [sTDOUT]: [com.practise.request.KillingRequest:KillingCount:25]: position.2,the killingNumbers is 0 [16:03:51] [server thread/INFO] [sTDOUT]: [com.practise.request.KillingRequest:KillingCount:27]: position.3,the killingNumbers is 1 [16:03:51] [server thread/INFO] [sTDOUT]: [com.practise.request.KillingRequest:KillingCount:23]: position.1,the killingNumbers is 0 [16:03:51] [server thread/INFO] [sTDOUT]: [com.practise.request.KillingRequest:KillingCount:25]: position.2,the killingNumbers is 0 [16:03:51] [server thread/INFO] [sTDOUT]: [com.practise.request.KillingRequest:KillingCount:27]: position.3,the killingNumbers is 1 [16:03:51] [server thread/INFO] [sTDOUT]: [com.practise.request.KillingRequest:KillingCount:23]: position.1,the killingNumbers is 0 [16:03:51] [server thread/INFO] [sTDOUT]: [com.practise.request.KillingRequest:KillingCount:25]: position.2,the killingNumbers is 0 [16:03:51] [server thread/INFO] [sTDOUT]: [com.practise.request.KillingRequest:KillingCount:27]: position.3,the killingNumbers is 1 [16:03:51] [server thread/INFO] [sTDOUT]: [com.practise.request.KillingRequest:KillingCount:23]: position.1,the killingNumbers is 0 [16:03:51] [server thread/INFO] [sTDOUT]: [com.practise.request.KillingRequest:KillingCount:25]: position.2,the killingNumbers is 0 [16:03:51] [server thread/INFO] [sTDOUT]: [com.practise.request.KillingRequest:KillingCount:27]: position.3,the killingNumbers is 1 [16:03:51] [Client thread/INFO] [sTDOUT]: [com.practise.request.KillingRequest:KillingCount:23]: position.1,the killingNumbers is 1 [16:03:51] [Client thread/INFO] [sTDOUT]: [com.practise.request.KillingRequest:KillingCount:25]: position.2,the killingNumbers is 1 [16:03:51] [Client thread/INFO] [sTDOUT]: [com.practise.request.KillingRequest:KillingCount:27]: position.3,the killingNumbers is 2 [16:03:51] [Client thread/INFO] [sTDOUT]: [com.practise.request.KillingRequest:KillingCount:23]: position.1,the killingNumbers is 1 [16:03:51] [Client thread/INFO] [sTDOUT]: [com.practise.request.KillingRequest:KillingCount:25]: position.2,the killingNumbers is 1 [16:03:51] [Client thread/INFO] [sTDOUT]: [com.practise.request.KillingRequest:KillingCount:27]: position.3,the killingNumbers is 2 [16:03:51] [Client thread/INFO] [sTDOUT]: [com.practise.request.KillingRequest:KillingCount:23]: position.1,the killingNumbers is 1 [16:03:51] [Client thread/INFO] [sTDOUT]: [com.practise.request.KillingRequest:KillingCount:25]: position.2,the killingNumbers is 1 [16:03:51] [Client thread/INFO] [sTDOUT]: [com.practise.request.KillingRequest:KillingCount:27]: position.3,the killingNumbers is 2 [16:03:51] [Client thread/INFO] [sTDOUT]: [com.practise.request.KillingRequest:KillingCount:23]: position.1,the killingNumbers is 1 [16:03:51] [Client thread/INFO] [sTDOUT]: [com.practise.request.KillingRequest:KillingCount:25]: position.2,the killingNumbers is 1 [16:03:51] [Client thread/INFO] [sTDOUT]: [com.practise.request.KillingRequest:KillingCount:27]: position.3,the killingNumbers is 2 [16:03:51] [Client thread/INFO] [sTDOUT]: [com.practise.request.KillingRequest:KillingCount:23]: position.1,the killingNumbers is 1 [16:03:51] [Client thread/INFO] [sTDOUT]: [com.practise.request.KillingRequest:KillingCount:25]: position.2,the killingNumbers is 1 [16:03:51] [Client thread/INFO] [sTDOUT]: [com.practise.request.KillingRequest:KillingCount:27]: position.3,the killingNumbers is 2 [16:03:51] [Client thread/INFO] [sTDOUT]: [com.practise.request.KillingRequest:KillingCount:23]: position.1,the killingNumbers is 1 [16:03:51] [Client thread/INFO] [sTDOUT]: [com.practise.request.KillingRequest:KillingCount:25]: position.2,the killingNumbers is 1 [16:03:51] [Client thread/INFO] [sTDOUT]: [com.practise.request.KillingRequest:KillingCount:27]: position.3,the killingNumbers is 2 [16:03:51] [Client thread/INFO] [sTDOUT]: [com.practise.request.KillingRequest:KillingCount:23]: position.1,the killingNumbers is 1 [16:03:51] [Client thread/INFO] [sTDOUT]: [com.practise.request.KillingRequest:KillingCount:25]: position.2,the killingNumbers is 1 [16:03:51] [Client thread/INFO] [sTDOUT]: [com.practise.request.KillingRequest:KillingCount:27]: position.3,the killingNumbers is 2 [16:03:55] [server thread/INFO]: Saving and pausing game... Does it mean I trigger this method several times when I kill only one chicken?
June 3, 20169 yr Death != Kill Subscribing to events mean you listen to all such events. IN this case - you are listening to whenever EntityLivingBase dies (on client and on server). What you need to do is to make it player specific. 1. Implement http://mcforge.readthedocs.io/en/latest/datastorage/capabilities/ in order to store killings and progress in player (and his NBT). 2. In event - check event.source.getEntity() - if it exist and is player, get that player's capability and increment kill. 3. Obviously, if you want more than one kill tracker you have to hold some lists. 4. This all is harder than you seem to be thinking (seeing your code, you don't really know much about internals). 1.7.10 is no longer supported by forge, you are on your own.
June 4, 20169 yr Author I read the document and checked my reference library, cannot find a package called "capabilities". My forge version is 1.8, can use something else instead?
June 4, 20169 yr You could use IEntityExtendedProperties , but you should just update. 1.8 is EOL. Don't make mods if you don't know Java. Check out my website: http://shadowfacts.net Developer of many mods
June 4, 20169 yr Don't vanilla stats already count all kills by each player? The debugger is a powerful and necessary tool in any IDE, so learn how to use it. You'll be able to tell us more and get better help here if you investigate your runtime problems in the debugger before posting.
June 4, 20169 yr You could use IEntityExtendedProperties , but you should just update. 1.8 is EOL. It's IExtendedEntityProperties. Don't vanilla stats already count all kills by each player? It does, but only globals and all-time. If one want to start from some point, it's kinda useless (well, you can use time-stamp-like "kill-stamps"). And yeah - you should update to 1.8.9+ (and use capabilities) 1.7.10 is no longer supported by forge, you are on your own.
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