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Posted

Hello everyone!

 

I've been able to figure out a few things in my modding adventure, but I still am having trouble understanding what this sort of check is for.

 

if (this.worldObj.isRemote) { ...

 

I see it in many places, but not in others, and I'm not sure if it has something to do with the client side vs the server side?

 

Can anyone point me in the right direction?

 

Thanks!

Posted
World#isRemote

tells you whether the current method is being run on the logical client or server. This page explains sides in more detail.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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