Posted June 12, 20169 yr Hello, me again I'm trying to render the player and other players upside down if they have a certain username. package RenderPlayer; import java.io.IOException; import java.nio.file.Files; import java.nio.file.Paths; import java.util.List; import Config.getOS; import net.minecraft.client.entity.AbstractClientPlayer; import net.minecraft.client.renderer.GlStateManager; import net.minecraft.entity.Entity; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EnumPlayerModelParts; import net.minecraft.util.text.TextFormatting; import net.minecraftforge.client.event.RenderPlayerEvent; import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; public class UpsideDown { @SubscribeEvent public void doRender(RenderPlayerEvent event) { rotateCorpse(event.getEntity()); } public void rotateCorpse(Entity bat) { if (System.getProperty("java.version").startsWith("1.8")) { try{ String s = TextFormatting.getTextWithoutFormattingCodes(bat.getName()); List<String> users = Files.readAllLines(Paths.get(getOS.OS + "/capes/Dinnerbone.txt")); if (users.contains(s)|| s.equals("james090500") || s.equals("Grumm") && (!(bat instanceof EntityPlayer) || ((EntityPlayer)bat).isWearing(EnumPlayerModelParts.CAPE))) { GlStateManager.translate(0.0F, bat.height + 0.1F, 0.0F); GlStateManager.rotate(180.0F, 0.0F, 0.0F, 0.0F); GlStateManager.rotate(180.0F, 0.0F, 180.0F, 0.0F); } } catch (IOException e) {} } } } and i am initialising like this: @EventHandler public void load(FMLInitializationEvent event) { MinecraftForge.EVENT_BUS.register(new UpsideDown()); } However, this turns ALL entitys upside down sadly. like this -
June 12, 20169 yr Use Pre and Post sub-events. In pre you perform rotation. In Post you need to rotate back to 0. P.S: You should move client-only (rendering) events into ClientProxy (meaning - register them via proxy call) Point of interest: http://mcforge.readthedocs.org/en/latest/concepts/sides/ @SidedProxy 1.7.10 is no longer supported by forge, you are on your own.
June 12, 20169 yr Author Something like this? public class UpsideDown { @SubscribeEvent public void doRender(RenderPlayerEvent.Pre event) { PreRotateCorpse(event.getEntity()); } public void PreRotateCorpse(Entity bat) { if (System.getProperty("java.version").startsWith("1.8")) { try{ String s = TextFormatting.getTextWithoutFormattingCodes(bat.getName()); List<String> users = Files.readAllLines(Paths.get(getOS.OS + "/capes/Dinnerbone.txt")); if (users.contains(s)|| s.equals("james090500") || s.equals("Grumm") && (!(bat instanceof EntityPlayer) || ((EntityPlayer)bat).isWearing(EnumPlayerModelParts.CAPE))) { GlStateManager.translate(0.0F, bat.height + 0.1F, 0.0F); GlStateManager.rotate(180.0F, 0.0F, 0.0F, 0.0F); GlStateManager.rotate(180.0F, 0.0F, 180.0F, 0.0F); } } catch (IOException e) {} } } @SubscribeEvent public void doRender(RenderPlayerEvent.Post event) { PostRotateCorpse(event.getEntity()); } public void PostRotateCorpse(Entity bat) { if (System.getProperty("java.version").startsWith("1.8")) { try{ String s = TextFormatting.getTextWithoutFormattingCodes(bat.getName()); List<String> users = Files.readAllLines(Paths.get(getOS.OS + "/capes/Dinnerbone.txt")); if (users.contains(s)|| s.equals("james090500") || s.equals("Grumm") && (!(bat instanceof EntityPlayer) || ((EntityPlayer)bat).isWearing(EnumPlayerModelParts.CAPE))) { GlStateManager.translate(0.0F, bat.height + 0.1F, 0.0F); GlStateManager.rotate(0.0F, 0.0F, 0.0F, 0.0F); GlStateManager.rotate(0.0F, 0.0F, 0.0F, 0.0F); } } catch (IOException e) {} } } } Also my mod is client side only
June 12, 20169 yr 1st of all - don't ever perform checks like you do (files and other comprasions like version check) every FRAME! Make some boolean that is set from mod pre-init/init. And don't ask - just test it. I think rotation is collective so you have to rotate twice 180, but I don't remember. 1.7.10 is no longer supported by forge, you are on your own.
June 12, 20169 yr Author With this, the character rotates fine, but again other entitys with it, i'll try your other suggestions now
June 12, 20169 yr From what I remember the basic concept is: pre(Pre event) { GL11.pushMatrix() /// modify states // do stuff } post(Post event) { // do stuff // revert states GL11.popMatrix() } The reason you have to get state back in place is beacuse entities are rendered sequentially so if you change state and don't revert it - all next ones are also affected. I might be wrong as this is 1.9 and last time I was working with such things was early/mid 1.8. If wrong I am - looking forward to learn this as I will be soon getting back to dev (exams now) 1.7.10 is no longer supported by forge, you are on your own.
June 12, 20169 yr Author Yes, you are most definitely correct. package RenderPlayer; import java.io.IOException; import java.nio.file.Files; import java.nio.file.Paths; import java.util.List; import org.lwjgl.opengl.GL11; import Config.getOS; import net.minecraft.client.entity.AbstractClientPlayer; import net.minecraft.client.renderer.GlStateManager; import net.minecraft.entity.Entity; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EnumPlayerModelParts; import net.minecraft.util.text.TextFormatting; import net.minecraftforge.client.event.RenderPlayerEvent; import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; public class UpsideDown { @SubscribeEvent public void doRender(RenderPlayerEvent.Pre event) { PreRotateCorpse(event.getEntity()); } public void PreRotateCorpse(Entity bat) { if (System.getProperty("java.version").startsWith("1.8")) { try{ String s = TextFormatting.getTextWithoutFormattingCodes(bat.getName()); List<String> users = Files.readAllLines(Paths.get(getOS.OS + "/capes/Dinnerbone.txt")); if (users.contains(s)|| s.equals("Tahg_") || s.equals("Grumm") && (!(bat instanceof EntityPlayer) || ((EntityPlayer)bat).isWearing(EnumPlayerModelParts.CAPE))) { GL11.glPushMatrix(); GlStateManager.translate(0.0F, bat.height + 0.1F, 0.0F); GlStateManager.rotate(180.0F, 0.0F, 0.0F, 0.0F); GlStateManager.rotate(180.0F, 0.0F, 180.0F, 0.0F); } } catch (IOException e) {} } } @SubscribeEvent public void doRender(RenderPlayerEvent.Post event) { PostRotateCorpse(event.getEntity()); } public void PostRotateCorpse(Entity bat) { if (System.getProperty("java.version").startsWith("1.8")) { try{ String s = TextFormatting.getTextWithoutFormattingCodes(bat.getName()); List<String> users = Files.readAllLines(Paths.get(getOS.OS + "/capes/Dinnerbone.txt")); if (users.contains(s)|| s.equals("Tahg_") || s.equals("Grumm") && (!(bat instanceof EntityPlayer) || ((EntityPlayer)bat).isWearing(EnumPlayerModelParts.CAPE))) { GlStateManager.translate(0.0F, bat.height + 0.1F, 0.0F); GlStateManager.rotate(0.0F, 0.0F, 0.0F, 0.0F); GlStateManager.rotate(0.0F, 0.0F, 0.0F, 0.0F); GL11.glPopMatrix(); } } catch (IOException e) {} } } } [/spoiler]
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