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[Resolved][1.7.10] setupDecompWorkspace "successful" but skips nearly everything

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Posted

Running gradlew setupDecompWorkspace --refresh-dependencies hasn't produced any Minecraft source code and finishes in about one tenth of the usual time!

 

Output:

 

To honour the JVM settings for this build a new JVM will be forked. Please consider using the daemon: http://gradle.org/docs/2.0/userguide/gradle_daemon.html.

****************************

Powered By MCP:

http://modcoderpack.com/

Searge, ProfMobius, Fesh0r,

R4wk, ZeuX, IngisKahn, bspkrs

MCP Data version : unknown

****************************

:extractMcpData UP-TO-DATE

:getVersionJson

:extractUserDev UP-TO-DATE

:genSrgs SKIPPED

:extractNatives UP-TO-DATE

:getAssetsIndex

:getAssets

:makeStart

[ant:javac] warning: [options] bootstrap class path not set in conjunction with -source 1.6

[ant:javac] 1 warning

:downloadMcpTools SKIPPED

:downloadClient SKIPPED

:downloadServer SKIPPED

:mergeJars SKIPPED

:deobfuscateJar SKIPPED

:decompile SKIPPED

:processSources SKIPPED

:remapJar SKIPPED

:extractMinecraftSrc SKIPPED

:recompMinecraft SKIPPED

:repackMinecraft SKIPPED

:setupDecompWorkspace

 

BUILD SUCCESSFUL

 

Total time: 3 mins 27.331 secs

 

 

I replaced everything except .git, .gitignore and src before running it. Any idea what's going on?

Thanks for reading.

Gradle skipped most of the tasks because it already has their output cached.

 

setupDecompWorkspace

won't directly add anything to the directory you run it from, its artifacts (the merged Minecraft and Forge binaries and source code) are stored in the Gradle cache. If you generate an IDE project (see this page) after running the task, you'll be able to browse the source code through the forgeSrc referenced library.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

  • Author

Thanks. That's what usually happens but a few times, I'd load IntelliJ and the decompiled code just wouldn't be available. I suppose that's because of a problem with the project file.

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