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[Solved][1.8.9] Custom mob renders as just a box


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A custom mob, called Swordie Mienshao, I am making renders as just a box. I am not sure why despite trying to follow what other mods/posts do. I am modding for 1.8.9-11.15.1.1722

 

I'll try and supply everything I thought was relevant:

 

Main Class:

@Mod(modid = ModStrings.MODID, name = ModStrings.name, version = ModStrings.version)
public class PokemonMD 
{
@SidedProxy(clientSide = ModStrings.CLIENT_PROXY_CLASS, serverSide = ModStrings.SERVER_PROXY_CLASS)
public static CommonProxy proxy;
public static SimpleNetworkWrapper network;

@Instance(value = ModStrings.MODID)
public static PokemonMD instance;

public static final int packetIDActionAnimation = 0;

public static final String[] fTimer;

static 
{
	fTimer = new String[] {"timer"};
}

public enum GUI_ENUM 
{
    VERDANT_PURIFIER,
    VESPENE_CONDENSER
}

@EventHandler
public void preInit(FMLPreInitializationEvent event)
{
	PokemonMDCreativeTabs.initializeTabs();

	PokemonMDBlocks.init();
	PokemonMDBlocks.register();

	PokemonMDItems.init();
	PokemonMDItems.register();

	proxy.registerTileEntities();

	RecipesCrafting.mainRegistry();

	PokemonMDEntities.registerEntityMob();
}

@EventHandler
public void init(FMLInitializationEvent event)
{
	proxy.registerRenders();
}

@EventHandler
public void postInt(FMLPostInitializationEvent event)
{
	proxy.initTimer();

	PokemonMDEntities.addSpawnLocations();
}

public static boolean isClient() 
{
	return FMLCommonHandler.instance().getSide().isClient();
}

public static boolean isEffectiveClient() 
{
	return FMLCommonHandler.instance().getEffectiveSide().isClient();
}

public static void sendAnimationPacket(IAnimatedEntity entity, int animationID) 
{
	if(isEffectiveClient()) 
		return;

	entity.setAnimationID(animationID);
	network.sendToAll(new PacketAnimation((byte)animationID, ((Entity)entity).getEntityId()));
}
}

 

"ModStrings.class"

public class ModStrings
{
public static final String MODID = "pokemonmd";
public static final String name = "PokemonMD: Undaunted Heroes";
public static final String version = "1.8.9 - developer ver 0.0";

public static final String CLIENT_PROXY_CLASS = "com.fuzzyacornindustries.pokemonmd.proxy.ClientProxy";
public static final String SERVER_PROXY_CLASS = "com.fuzzyacornindustries.pokemonmd.proxy.CommonProxy";
}

 

Client Proxy:

public class ClientProxy extends CommonProxy
{
private Timer mcTimer;

@Override
public void registerRenders()
{
	PokemonMDBlocks.registerRenders();
	PokemonMDItems.registerRenders();

	RenderingRegistry.registerEntityRenderingHandler(EntitySwordieMienshao.class, new IRenderFactory<EntitySwordieMienshao>()
                {
                       @Override
                       public Render<? super EntitySwordieMienshao> createRenderFor(RenderManager manager)
                       {
                               return new RenderSwordieMienshao(manager, new ModelSwordieMienshao(), 0.2F);
                       }
                });

	ClientRegistry.bindTileEntitySpecialRenderer(TileEntityVerdantPurifier.class, new RendererVerdantPurifier());
	ClientRegistry.bindTileEntitySpecialRenderer(TileEntityVespeneCondenser.class, new RendererVespeneCondenser());
	ClientRegistry.bindTileEntitySpecialRenderer(TileEntityXelNagaDynamo.class, new RendererXelNagaDynamo());
	ClientRegistry.bindTileEntitySpecialRenderer(TileEntityXelNagaPylon.class, new RendererXelNagaPylon());
}

public void initTimer() 
{
	mcTimer = ReflectionHelper.getPrivateValue(Minecraft.class, Minecraft.getMinecraft(), PokemonMD.fTimer);
}

public float getPartialTick() 
{
	return mcTimer.renderPartialTicks;
}

@Override
public World getWorldClient() 
{
	return FMLClientHandler.instance().getWorldClient();
}
}

 

Render Class:

@SideOnly(Side.CLIENT)
public class RenderSwordieMienshao extends RenderLiving<EntitySwordieMienshao>
{
private static final ResourceLocation mainTexture = new ResourceLocation(ModStrings.MODID + ":" +"textures/mobs/swordiemienshao.png");

public RenderSwordieMienshao(RenderManager renderManagerIn, ModelBase modelBaseIn, float shadowSizeIn)
    {
        super(renderManagerIn, modelBaseIn, shadowSizeIn);
    }

@Override
    protected ResourceLocation getEntityTexture(EntitySwordieMienshao entity)
    {
        return mainTexture;
    }
}

 

Entity "registration" class

public class PokemonMDEntities
{
public static void registerEntityMob()
{
	createEntity(EntitySwordieMienshao.class, EntitySwordieMienshao.getMobName(), LibraryEntityID.SWORDIE_MIENSHAO, 0x2b2e3f, 0x096859);
}

public static void addSpawnLocations()
{
	EntityRegistry.addSpawn(EntitySwordieMienshao.class, 100, 1, 1, EnumCreatureType.MONSTER, 
			BiomeGenBase.coldTaiga, 
			BiomeGenBase.coldTaigaHills, 
			BiomeGenBase.extremeHills, 
			BiomeGenBase.extremeHillsEdge, 
			BiomeGenBase.extremeHillsPlus, 
			BiomeGenBase.frozenOcean, 
			BiomeGenBase.frozenRiver, 
			BiomeGenBase.iceMountains, 
			BiomeGenBase.icePlains, 
			BiomeGenBase.megaTaiga, 
			BiomeGenBase.megaTaigaHills, 
			BiomeGenBase.stoneBeach, 
			BiomeGenBase.taiga, 
			BiomeGenBase.taigaHills 
			);
}

public static void createEntity(Class entityClass, String entityName, int entityID, int parPrimaryColor, int parSecondaryColor)
{
	int trackingRange = 64;
	int updateFrequency = 1;
	boolean sendsVelocityUpdates = true;

	EntityRegistry.registerModEntity(entityClass, entityName, entityID, PokemonMD.instance, trackingRange, updateFrequency, sendsVelocityUpdates);
	EntityRegistry.registerEgg(entityClass, parPrimaryColor, parSecondaryColor);
}
}

 

You may notice there are some TileEntity blocks in the proxy. They render and animate just fine.

 

If changes were supposed to be made to the Model class when updating from 1.7.10 to 1.8.9, I am not aware of any. It's just a copy paste of the older version.

 

 

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RenderingRegistry#registerEntityRenderingHandler(Class<T>, IRenderFactory<? super T>)

must be called in preInit, as noted by its doc comment. You're currently calling it in init.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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