Posted June 17, 20169 yr Update: Initial problem was figured out and fixed!! Thanks to diesieben07 for his guidance.
June 17, 20169 yr Author Fantastic! Thank you for helping solve the FACING problem. This is what I did: Changed withFacing = state.withProperty(FACING, EnumFacing.WEST); to: withFacing = Blocks.TORCH.getDefaultState().withProperty(BlockTorch.FACING, EnumFacing.WEST); Would that be the correct implementation of that? Also - I can't seem to break blocks when I throw the torches. For example Vines. Thanks for your help. I feel like I've learned alot so far.
June 18, 20169 yr Define "doesn't work". Post the latest crash report. If there's no crash, then step through the misbehaving method(s) in the debugger and tell us what you see versus what you expected. The debugger is a powerful and necessary tool in any IDE, so learn how to use it. You'll be able to tell us more and get better help here if you investigate your runtime problems in the debugger before posting.
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