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Posted

Hello,

I have got a custom Lilypad in my mod (Block and Item), they both work fine, but the texture only applies to the Item and not to the Block

Lifebelt = new Lifebelt(800, "Lifebelt"); //Block
        GameRegistry.registerBlock(Lifebelt, "Lifebelt");
        LanguageRegistry.addName(Lifebelt, "Lifebelt"); 
        
    LifebeltItem = new ItemLifebelt(8020, "Lifebelt"); //Item
        GameRegistry.registerItem(LifebeltItem, "LifebeltItem");
        LanguageRegistry.addName(LifebeltItem, "Lifebelt Item");

 

Block class:

package mymod.blocks;

import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;

import java.util.List;

import net.minecraft.block.Block;
import net.minecraft.block.BlockFlower;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.Entity;
import net.minecraft.entity.item.EntityBoat;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;

public class Lifebelt extends Block
{
private String texturePath = "mymod:";

    public Lifebelt(int par1, String textureName)
    {
        super(par1, Material.cloth);
        float f = 0.5F;
        float f1 = 0.015625F;
        this.setBlockBounds(0.5F - f, 0.0F, 0.5F - f, 0.5F + f, f1, 0.5F + f);
        
        this.setUnlocalizedName(textureName);
        texturePath += textureName;
        //this.setTextureName(texturePath);
    }

    public void addCollisionBoxesToList(World par1World, int par2, int par3, int par4, AxisAlignedBB par5AxisAlignedBB, List par6List, Entity par7Entity)
    {
        if (par7Entity == null || !(par7Entity instanceof EntityBoat))
        {
            super.addCollisionBoxesToList(par1World, par2, par3, par4, par5AxisAlignedBB, par6List, par7Entity);
        }
    }

    /**
     * Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been
     * cleared to be reused)
     */
    public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4)
    {
        return AxisAlignedBB.getAABBPool().getAABB((double)par2 + this.minX, (double)par3 + this.minY, (double)par4 + this.minZ, (double)par2 + this.maxX, (double)par3 + this.maxY, (double)par4 + this.maxZ);
    }

    /**
     * Gets passed in the blockID of the block below and supposed to return true if its allowed to grow on the type of
     * blockID passed in. Args: blockID
     */
    protected boolean canThisPlantGrowOnThisBlockID(int par1)
    {
        return par1 == Block.waterStill.blockID;
    }

    /**
     * Can this block stay at this position.  Similar to canPlaceBlockAt except gets checked often with plants.
     */
    public boolean canBlockStay(World par1World, int par2, int par3, int par4)
    {
        return par3 >= 0 && par3 < 256 ? par1World.getBlockMaterial(par2, par3 - 1, par4) == Material.water && par1World.getBlockMetadata(par2, par3 - 1, par4) == 0 : false;
    }
    
    public void registerIcons(IconRegister iconRegister)
    {
        this.blockIcon = iconRegister.registerIcon(texturePath);
    }
}

 

Item class:

package mymod.items;

import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import mymod.Main;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.EnumToolMaterial;
import net.minecraft.item.Item;
import net.minecraft.item.ItemColored;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumMovingObjectType;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.world.World;


public class ItemLifebelt extends Item {
    
    private String texturePath = "mymod:";
    
    public ItemLifebelt(int ItemID, String textureName)
    {
        super(ItemID);
        this.setUnlocalizedName(textureName);
        this.setCreativeTab(CreativeTabs.tabMaterials);
        texturePath += textureName;
    }

@Override   
@SideOnly(Side.CLIENT)

    public void registerIcons(IconRegister iconRegister)
    {
        this.itemIcon = iconRegister.registerIcon(texturePath);
    }   

public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
    {
        MovingObjectPosition movingobjectposition = this.getMovingObjectPositionFromPlayer(par2World, par3EntityPlayer, true);

        if (movingobjectposition == null)
        {
            return par1ItemStack;
        }
        else
        {
            if (movingobjectposition.typeOfHit == EnumMovingObjectType.TILE)
            {
                int i = movingobjectposition.blockX;
                int j = movingobjectposition.blockY;
                int k = movingobjectposition.blockZ;

                if (!par2World.canMineBlock(par3EntityPlayer, i, j, k))
                {
                    return par1ItemStack;
                }

                if (!par3EntityPlayer.canPlayerEdit(i, j, k, movingobjectposition.sideHit, par1ItemStack))
                {
                    return par1ItemStack;
                }

                if (par2World.getBlockMaterial(i, j, k) == Material.water && par2World.getBlockMetadata(i, j, k) == 0 && par2World.isAirBlock(i, j + 1, k))
                {
                    par2World.setBlock(i, j + 1, k, Main.Lifebelt.blockID);

                    if (!par3EntityPlayer.capabilities.isCreativeMode)
                    {
                        --par1ItemStack.stackSize;
                    }
                }
            }

            return par1ItemStack;
        }
    }
}

 

Anyone as an idea of why this doesn't work?

 

Also, the version is 1.6.4 and I can't chagne it

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