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Hi, I have a mod where I need different numbers of different items to be craftable into a certain item. IE,

 

10 stacked deadbushes = 1 of item in a crafting table. So it can't be like, two stacks of 5, or 9 deadbushes throughout the table. It has to be a stack of 10. I have tried to do this by making itemstacks, but this does not seem to work. any ideas? Here is my recipe code...

 

GameRegistry.addShapelessRecipe(new ItemStack(ModItems.pelletsFuel,1),new Object[]{new ItemStack(Blocks.DEADBUSH, 10)});

 

The problem is, if i put 1 deadbush in the table, it outputs one of these items. If i put in 10, it will output 10. I need to put in 10 and output 1. Please help.

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