Posted June 28, 20169 yr Hi, I'm trying to get my block's texture updated depending on how much ice is stored in it. But no matter how much ice I put in it, the block stays the same on the outside. I'm trying to use a variable from the tileentity to update the block's texture, but that variable always stays 0. The variable is called scaledIceLevel. I'm trying to change the block's texture with the getIcon method. Can someone help me fixing this? That would be awesome! This is the block class: http://pastebin.com/H50ZJceS This is the tileentity class: http://pastebin.com/y6SX1CeR Creator of the Master Chef Mod and many more to come. If I helped you, please click the 'thank you' button.
June 28, 20169 yr Author Agh, no 1.7.10 support anymore. Right? Creator of the Master Chef Mod and many more to come. If I helped you, please click the 'thank you' button.
June 28, 20169 yr If a TileEntity value is required for rendering purposes, you need to sync it to the client in the update packet. In 1.7.10, override TileEntity#getDescriptionPacket to write the data that needs syncing to a compound tag and then create and return an S35PacketUpdateTileEntity . In 1.9.4/1.10, override TileEntity#getUpdateTag to write the data that needs syncing to a compound tag and return it. Override TileEntity#getUpdatePacket to create and return an SPacketUpdateTileEntity with the tag returned by TileEntity#getUpdateTag . 1.7.10 is very outdated and no longer supported. You should update to 1.9.4/1.10. Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
June 28, 20169 yr Author Thanks! And yes, this will be the latest update for this mod for 1.7.10. After this I will be doing the newer. Creator of the Master Chef Mod and many more to come. If I helped you, please click the 'thank you' button.
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