Jump to content

Recommended Posts

Posted

If I would start with a String input (the name of a vanilla potion), how would I end up with an ItemStack of that potion?

The input ofcourse is something the player gives and thus can be any potion that exists.

 

Anyone has any idea? I tried this

Potion potion = Potion.getPotionFromResourceLocation(potionString);

but i can't make an ItemStack with that.

 

Posted

That did indeed work. Thanks.

But what I get now is a Waterbottle with an effect. What input would I need to send in order to get an actual vanilla potion?

Posted

Okay, now this

PotionUtils.appendEffects(new ItemStack(Items.POTIONITEM), Collections.singleton(potion));

gives an error, wrong argument for method. So how do I make an ItemStack from the PotionType?

PotionType potion = PotionType.getPotionTypeForName(potionString);			
ItemStack itemstack = new ItemStack(potion,1);

doesn't work either

 

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.