RosenShock Posted July 3, 2016 Share Posted July 3, 2016 Now, I am using the command in my BiomeGenBase: this.spawnableMonsterList.clear(); this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntityZombie.class, 100, 4, 4)); (side question, I know those last 3 ints are a way to determine how often they spawn but I can't find documentation on it. So which does what?) Would I have to make another Entity class extending EntityZombie class and override the methods to do with Armor and weapon generation? Quote Link to comment Share on other sites More sharing options...
RosenShock Posted July 3, 2016 Author Share Posted July 3, 2016 Is there any methods that lets me check if an entity is wearing armor? Quote Link to comment Share on other sites More sharing options...
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