Posted July 6, 20169 yr Hey, I got everything up with Netbeans 8.1, I notice something that I don't particularly like that shows whenever I run 'runClient' and 'runServer' but never shows up in Eclipse nor IntelliJ: ################################################# ForgeGradle 2.2-SNAPSHOT-59f33ec [url]https://github.com/MinecraftForge/ForgeGradle[/url] ################################################# Powered by MCP unknown [url]http://modcoderpack.com[/url] by: Searge, ProfMobius, Fesh0r, R4wk, ZeuX, IngisKahn, bspkrs ################################################# :deobfCompileDummyTask :deobfProvidedDummyTask :sourceApiJava UP-TO-DATE :compileApiJava UP-TO-DATE :processApiResources UP-TO-DATE :apiClasses UP-TO-DATE :sourceMainJava UP-TO-DATE warning: [options] bootstrap class path not set in conjunction with -source 1.6 1 warning :compileJava :processResources UP-TO-DATE :classes :jar UP-TO-DATE :getVersionJson :extractNatives SKIPPED :extractUserdev UP-TO-DATE :getAssetIndex UP-TO-DATE :getAssets Current status: 162/1049 15% Current status: 266/1049 25% Current status: 420/1049 40% Current status: 581/1049 55% Current status: 714/1049 68% Current status: 890/1049 84% :makeStart :runClient I have each task in an individual profile with nothing else in them but the defaults. How would I make that not show up? Main Developer and Owner of Zero Quest Visit the Wiki for more information If I helped anyone, please give me a applaud and a thank you!
July 7, 20169 yr Author What are you talking about? Basically, whenever I run the client or sever on NetBeans, it displays that console log I posted BEFORE the actual game runs. Main Developer and Owner of Zero Quest Visit the Wiki for more information If I helped anyone, please give me a applaud and a thank you!
July 7, 20169 yr Author How would I run it in NetBeans? I try to using the Run task but it doesn't work and it's a task not found Main Developer and Owner of Zero Quest Visit the Wiki for more information If I helped anyone, please give me a applaud and a thank you!
July 7, 20169 yr Author I don't know. But google lead me to this: http://wiki.netbeans.org/FaqTwoMainClassesWithArguments That isn't for a gradle project.. I've been looking for ones that talk about Gradle projects but I haven't found one so far.. Main Developer and Owner of Zero Quest Visit the Wiki for more information If I helped anyone, please give me a applaud and a thank you!
July 7, 20169 yr Author Well, I don't know then. I don't know netbeans. Crap.. and Google hasn't been a friend either.. Haven't found anything that would help Main Developer and Owner of Zero Quest Visit the Wiki for more information If I helped anyone, please give me a applaud and a thank you!
July 8, 20169 yr Author Welp, I got nothing from Google, I found how you could set the main class but I would get an error like this: Error: Could not find or load main class net.minecraftforge.gradle.GradleStart :run FAILED FAILURE: Build failed with an exception. * What went wrong: Execution failed for task ':run'. > Process 'command 'C:\Program Files\Java\jdk1.8.0_91\bin\java.exe'' finished with non-zero exit value 1 * Try:Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. My configurations are like this: Tasks: ${project}:run Arguments: -PmainClass=net.minecraftforge.gradle.GradleStart Build.gradle: // For those who want the bleeding edge buildscript { repositories { jcenter() maven { name = "forge" url = "http://files.minecraftforge.net/maven" } } dependencies { classpath 'net.minecraftforge.gradle:ForgeGradle:2.2-SNAPSHOT' } } apply plugin: 'net.minecraftforge.gradle.forge' /* // for people who want stable - not yet functional for MC 1.8.8 - we require the forgegradle 2.1 snapshot plugins { id "net.minecraftforge.gradle.forge" version "2.0.2" } */ version = "0.0.1" group= "com.novaviper.cryolib" // http://maven.apache.org/guides/mini/guide-naming-conventions.html archivesBaseName = "CryogenicLibrary" srcCompat=JavaVersion.VERSION_1_8 targetCompat=JavaVersion.VERSION_1_8 // NetBeans will automatically add "run" and "debug" tasks relying on the // "mainClass" property. You may however define the property prior executing // tasks by passing a "-PmainClass=<QUALIFIED_CLASS_NAME>" argument. // // Note however, that you may define your own "run" and "debug" task if you // prefer. In this case NetBeans will not add these tasks but you may rely on // your own implementation. if (!hasProperty('mainClass')) { ext.mainClass = 'net.minecraftforge.gradle.GradleStart' } minecraft { version = "1.9.4-12.17.0.1976" runDir = "run" // the mappings can be changed at any time, and must be in the following format. // snapshot_YYYYMMDD snapshot are built nightly. // stable_# stables are built at the discretion of the MCP team. // Use non-default mappings at your own risk. they may not allways work. // simply re-run your setup task after changing the mappings to update your workspace. mappings = "snapshot_20160518" // makeObfSourceJar = false // an Srg named sources jar is made by default. uncomment this to disable. } dependencies { // you may put jars on which you depend on in ./libs // or you may define them like so.. //compile "some.group:artifact:version:classifier" //compile "some.group:artifact:version" // real examples //compile 'com.mod-buildcraft:buildcraft:6.0.8:dev' // adds buildcraft to the dev env //compile 'com.googlecode.efficient-java-matrix-library:ejml:0.24' // adds ejml to the dev env // the 'provided' configuration is for optional dependencies that exist at compile-time but might not at runtime. //provided 'com.mod-buildcraft:buildcraft:6.0.8:dev' // the deobf configurations: 'deobfCompile' and 'deobfProvided' are the same as the normal compile and provided, // except that these dependencies get remapped to your current MCP mappings //deobfCompile 'com.mod-buildcraft:buildcraft:6.0.8:dev' //deobfProvided 'com.mod-buildcraft:buildcraft:6.0.8:dev' // for more info... // http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html // http://www.gradle.org/docs/current/userguide/dependency_management.html } processResources { // this will ensure that this task is redone when the versions change. inputs.property "version", project.version inputs.property "mcversion", project.minecraft.version // replace stuff in mcmod.info, nothing else from(sourceSets.main.resources.srcDirs) { include 'mcmod.info' // replace version and mcversion expand 'version':project.version, 'mcversion':project.minecraft.version } // copy everything else, thats not the mcmod.info from(sourceSets.main.resources.srcDirs) { exclude 'mcmod.info' }} Not sure what to do now V_V Main Developer and Owner of Zero Quest Visit the Wiki for more information If I helped anyone, please give me a applaud and a thank you!
July 8, 20169 yr Author NetBeans is that bad? I had IntelliJ and I started using NetBeans specifically because it fully supports Java without having to pay crazy amounts of money for it.. I plan on making a video game with it. Main Developer and Owner of Zero Quest Visit the Wiki for more information If I helped anyone, please give me a applaud and a thank you!
July 8, 20169 yr Author I know it supports Java, but I want to use JavaScript.. which IntelliJ nags me about paying for it Main Developer and Owner of Zero Quest Visit the Wiki for more information If I helped anyone, please give me a applaud and a thank you!
July 8, 20169 yr Author Thanks for trying. I'll just deal with that odd looking startup prompt or utilize IntelliJ along with NetBeans Main Developer and Owner of Zero Quest Visit the Wiki for more information If I helped anyone, please give me a applaud and a thank you!
July 8, 20169 yr Author Oh wait, I found this post where LexManos said to import the project as an Eclipse project instead of a Gradle project. I'm trying this right now. Main Developer and Owner of Zero Quest Visit the Wiki for more information If I helped anyone, please give me a applaud and a thank you!
July 8, 20169 yr Author I just figured it out after playing around with the Run configurations, I had to input the Main Class and now it starts up. Yeah so it seems to work better by loading the project as an Eclipse project instead of a Gradle project like Lex said. Buuut.. I do notice something else, it looks like the IDE isn't picking up the gradle class Main Developer and Owner of Zero Quest Visit the Wiki for more information If I helped anyone, please give me a applaud and a thank you!
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