July 8, 20169 yr Always specify the Minecraft version you're using in the thread title. You first need to decide when this check takes place, what triggers it and what counts as an ore block. You can then use World#getBlockState to get the IBlockState at the specified BlockPos . Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
July 8, 20169 yr Author i added the MC version and i want it to check after a certain amount of seconds/ticks
July 8, 20169 yr If the check is fairly infrequent (e.g. once a second), use World#scheduleUpdate to schedule an update tick from overrides of Block#onBlockAdded and Block#updateTick . Perform the check in the override of Block#updateTick . If the check is fairly frequent (e.g. once a tick), use a TileEntity that implements ITickable . In either case, you'll have the block's World and BlockPos so you can check the block under it. Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
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