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[1.10.2] [FMDK 12.18.0.2009] Texture PNG not loading.


mattyixiriva

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Hey, everyone! ;D So my problem is getting a texture to load. Instead of writing and making something long, I'll post simple pictures and text/code links to pastebin.


L0lh8AY.png


http://pastebin.com/bnF5zGKp - Main.java

http://pastebin.com/X6UrZNLT - ModItems.java

http://pastebin.com/ECh5jSLt - BasicItem.java

http://pastebin.com/ChyMLsEU - ItemRenderRegister.java


http://pastebin.com/PW9J5mMr - CONSOLE LOG


Now let me explain some, so I followed the tutorial correctly, I had the item showing up exactly like it was intended to. A simple item, does nothing at all. Which is what should be there. The thing that is wrong, is the texture not loading. The image above shows how I have the files laid out. I think it may be a problem directing to the "file".png location in the JSON file for the item. I looked through the other java files and found nothing. Please any help will be much appreciated.

 

 

 

This code is followed off a tutorial @ http://bedrockminer.jimdo.com/modding-tutorials/basic-modding-1-8/first-item/

 

I'm a novice at modding/Java (like that hasn't been said before) :/ So any help and detailed explanations will be appreciated.

width=240 height=240http://i.imgur.com/C2FlJXb.png[/img]

 

 

Hey! o/

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I will jut go ahead without reading anything - make everything lowercase. Like literally - everything.

 

And now I will dive into your code (brb with edit if above will not solve it)

 

EDIT

Oh that edit... I am just here to reinforce my previous statement #modIdHasToBeLowercase

1.7.10 is no longer supported by forge, you are on your own.

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I will jut go ahead without reading anything - make everything lowercase. Like literally - everything.

 

And now I will dive into your code (brb with edit if above will not solve it)

 

EDIT

Oh that edit... I am just here to reinforce my previous statement #modIdHasToBeLowercase

 

P.S: FOR THE LOVE OF GOD - REMOVE THIS LONG-ASS CAPTION!

 

I'm sure everything is lowercase, besides the packages, would I need to lowercase those to?

width=240 height=240http://i.imgur.com/C2FlJXb.png[/img]

 

 

Hey! o/

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Fuck yeah it can! (Jesus I forgot versioning, still tho - modid was one of problems).

 

You need to call #setRegistryName(name) on your Items/Blocks.

 

Recommended:

public CoreItem(String name)
{
this.setRegistryName(name);
this.setUnlocalizedName(this.getRegistryName().toString());
GameRegistry.register(this);
}

 

All is packed so you can just do "Item item = new CoreItem("stuff");" and you are done.

1.7.10 is no longer supported by forge, you are on your own.

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Fuck yeah it can! (Jesus I forgot versioning, still tho - modid was one of problems).

 

You need to call #setRegistryName(name) on your Items/Blocks.

 

Recommended:

public CoreItem(String name)
{
this.setRegistryName(name);
this.setUnlocalizedName(this.getRegistryName().toString());
GameRegistry.register(this);
}

 

All is packed so you can just do "Item item = new CoreItem("stuff");" and you are done.

 

 

I'm having a tough time trying to figure out how to register this item. :(

width=240 height=240http://i.imgur.com/C2FlJXb.png[/img]

 

 

Hey! o/

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Then learn java.

 

Code I gave you is example constructor for "CoreItem extends Item" - it auto-registers itself. You simply make new instance "new CoreItem("name");". Nothing else.

1.7.10 is no longer supported by forge, you are on your own.

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