Posted July 23, 20169 yr Just as the title says. Do you have a clue on how to do so? Couldn't figure it out by myself...
July 23, 20169 yr You could try RenderGameOverlayEvent.Pre and cancel rendering when ElementType == "something". (I think it is "TEXT" or something). 1.7.10 is no longer supported by forge, you are on your own.
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