SHsuperCM Posted July 26, 2016 Posted July 26, 2016 when i render my strings from a resource and resize the window it writes it all again in a diffrent location and keeps the lines from before as well... im probably missing something really really stupid... Part of code: public abstract class InfoGuiScreenMod extends GuiScreen { private static int lineHeight = 0; protected abstract String GetInfo(); protected abstract Object GetReturn(); private List<String> lines = new ArrayList<String>(); public void drawScreen(int mouseX, int mouseY, float f) { drawDefaultBackground(); GL11.glColor4f(1F, 1F, 0F, 1F); /// drawCenteredString(mc.fontRendererObj, "ElytraMC Enhancer Mod", width / 2, 30, 0xFF6600); drawCenteredString(mc.fontRendererObj, "by SHsuperCM", width / 2, 40, 0xFF6600); drawCenteredString(mc.fontRendererObj, "Info", width / 2, 60, 0xffffffff); /// lineHeight = 0; for(String strLine : lines){ drawCenteredString(fontRendererObj,strLine,width/2,75+(lineHeight*10),0xffffffff); lineHeight++; } /// super.drawScreen(mouseX, mouseY, f); DrawTooltipScreen(mouseX, mouseY); } public void initGui(){ this.buttonList.add(new GuiButton(200,width / 2 - 100,height - 30,"Back")); try { BufferedReader br = new BufferedReader(new InputStreamReader(mc.getResourceManager().getResource(new ResourceLocation(Reference.MOD_ID, "Info/" + GetInfo() + ".guiInfo")).getInputStream())); String strLine; while ((strLine = br.readLine()) != null){ lines.add(strLine); } }catch(Exception e){ e.printStackTrace(); } } } and i was also thinking that there is something to do with the onResize method that GuiScreen adds.. but i dont know what im doing wrong... Quote Doing stuff n' things
Ernio Posted July 26, 2016 Posted July 26, 2016 What is this? DrawTooltipScreen(mouseX, mouseY); At least post full code. More description/screen would be nice too. #onResize is same shit as #initGui (onResize is top-layer which calls other stuff). Other: * You should be clearing your list on initGui if you plan on refilling it again. * Why no one uses "this" god dammit? Code is so much clearer/readable that way. Quote 1.7.10 is no longer supported by forge, you are on your own.
SHsuperCM Posted July 27, 2016 Author Posted July 27, 2016 What is this? DrawTooltipScreen(mouseX, mouseY); At least post full code. this is another part of the GuiScreen extension and i did not put what it refered to because i wasn't focusing on that. #onResize is same shit as #initGui (onResize is top-layer which calls other stuff). * You should be clearing your list on initGui if you plan on refilling it again. thanks very much for letting me know, i wasn't aware that init is happening when i do that, i was thinking that init happend only once and thats why i did not think of clearing the list which seems to solve it, i knew i did something really dumb... * Why on uses "this" god dammit? Code is so much clearer/readable that way. i know that i could go without this. to do stuff with what im extending from but when i look at it, its a bit easier to understand for example, buttonList that belongs to this gui... and i know that i could clear alot of my mod with that kind of stuff but its not hurting anybody and i as the coder of this like to look at it like that..... thanks anyways... Quote Doing stuff n' things
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