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[1.10.2] How to Replace/Add to Vanilla Item Models/Textures and Potion Questions


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What I am trying to do is change the texture of the potion, but only for my potions. How would I do this? I tried using setCustomMeshDefinition, but getModelLocation never seemed to be called. Also with potions, is there any way to increase/decrease mob spawns while having a custom potion effect active?

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