Raycoms Posted August 6, 2016 Share Posted August 6, 2016 We have a custom Entity public class EntityCitizen extends EntityAgeable implements IInvBasic, INpc Its inventory works great. We may put one item in it or remove it. But we cannot increase it's stack size. The entity won't recognize that change and still assumes the initial stack size. @Override public void onInventoryChanged(InventoryBasic inventoryBasic) { setCurrentItemOrArmor(0, inventory.getHeldItem()); } Is called everytime something changes but the inventoryBasic object doesn't contain the changes in the case of a stack increase. How do I get my entity recognizing the changes correctly? Full source: https://bitbucket.org/cltnschlosser/minecolonies/src/a302f11cfe70c8e12f51dcbfde3ebc878cf77f62/src/main/java/com/minecolonies/entity/EntityCitizen.java?at=master&fileviewer=file-view-default Quote Link to comment Share on other sites More sharing options...
Raycoms Posted August 7, 2016 Author Share Posted August 7, 2016 Our custom inventory class: https://bitbucket.org/cltnschlosser/minecolonies/src/a302f11cfe70c8e12f51dcbfde3ebc878cf77f62/src/main/java/com/minecolonies/inventory/InventoryCitizen.java?at=master&fileviewer=file-view-default Quote Link to comment Share on other sites More sharing options...
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