Posted August 26, 20169 yr Hello, I've been trying to get a custom texture property to work. It is intended to work somewhat like the Damage & Damaged properties in vanilla, but to work with my custom NBT data "Uses" & "Max Uses". However, it seems to only force the last variant in the JSON file that isn't the "empty" variant. Here's my code for the item: [spoiler=Flask Code] package com.t10a.crystalflask.items; import com.t10a.crystalflask.CrystalFlask; import com.t10a.crystalflask.Reference; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.MobEffects; import net.minecraft.item.*; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.potion.PotionEffect; import net.minecraft.util.*; import net.minecraft.util.math.MathHelper; import net.minecraft.world.World; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import javax.annotation.Nullable; import java.util.List; //Yes, this is a ton of code. I'll try to clean it up whenever I can. public class ItemCrystalFlask extends Item { public ItemCrystalFlask() { //It's a good idea to put the modid into the item's unlocalised name, to prevent conflicts in the en_US.lang. setUnlocalizedName(Reference.MOD_ID + "." + Reference.ItemBase.ESTUS.getUnlocalizedName()); setRegistryName(Reference.ItemBase.ESTUS.getRegistryName()); // this.addPropertyOverride(new ResourceLocation("uses"), new IItemPropertyGetter() { NBTTagCompound nbt; @SideOnly(Side.CLIENT) public float apply(ItemStack stack, @Nullable World worldIn, @Nullable EntityLivingBase entityIn) { return ItemCrystalFlask.getUsable(stack) ? 1.0F : 0.0F; } }); this.addPropertyOverride(new ResourceLocation("used"), new IItemPropertyGetter() { NBTTagCompound nbt; @SideOnly(Side.CLIENT) public float apply(ItemStack stack, @Nullable World worldIn, @Nullable EntityLivingBase entityIn) { nbt = stack.getTagCompound(); return MathHelper.clamp_float((float)nbt.getInteger("Uses") / (float)nbt.getInteger("Max Uses"), 0.0F, 1.0F); } }); // this.addPropertyOverride(new ResourceLocation("empty"), new IItemPropertyGetter() { @SideOnly(Side.CLIENT) public float apply(ItemStack stack, @Nullable World worldIn, @Nullable EntityLivingBase entityIn) { return ItemCrystalFlask.getUsable(stack) ? 0.0F : 1.0F; } }); // setCreativeTab(CrystalFlask.ESTUSTAB); this.setMaxStackSize(1); } private static boolean isUsed(ItemStack stack) { NBTTagCompound nbt; nbt = stack.getTagCompound(); return nbt.hasKey("Uses") && nbt.getInteger("Uses") < nbt.getInteger("Max Uses"); } //Catches whether or not this item is drinkable or not. private static boolean getUsable(ItemStack stack) { return stack.getItemUseAction() == EnumAction.DRINK; } //If it's drinkable, return the drinking time ticks. If not, return 1 tick for the empty/null flask. public int getMaxItemUseDuration(ItemStack stack) { if(getUsable(stack)) { return 32; } else return 1; } //Check whether the item actually has data, and set the EnumAction based on the result. public EnumAction getItemUseAction(ItemStack stack) { NBTTagCompound nbt; if (stack.hasTagCompound()) { nbt = stack.getTagCompound(); } else { nbt = new NBTTagCompound(); } if(nbt.hasKey("Uses")) { if(nbt.getInteger("Uses") <= 0) { return EnumAction.NONE; } else return EnumAction.DRINK; } else { return EnumAction.NONE; } } //Just checking to see if the item can be right-clicked. public ActionResult<ItemStack> onItemRightClick(ItemStack stack, World worldIn, EntityPlayer playerIn, EnumHand hand) { playerIn.setActiveHand(hand); return new ActionResult(EnumActionResult.SUCCESS, stack); } //A pretty big chunk. If this item has metadata, it'll get it. Then, if it has the metadata "Uses", it'll check to see if it is more than 0. If it is, and this isn't on the server side, it'll @Nullable public ItemStack onItemUseFinish(ItemStack stack, World worldIn, EntityLivingBase entityLiving) { NBTTagCompound nbt; if (stack.hasTagCompound()) { nbt = stack.getTagCompound(); } else { nbt = new NBTTagCompound(); } if (nbt.hasKey("Uses")) { if(nbt.getInteger("Uses") > 0) { nbt.setInteger("Uses", nbt.getInteger("Uses") - 1); if (!worldIn.isRemote) { if(nbt.getInteger("Potency") >= 0) { entityLiving.addPotionEffect(new PotionEffect(MobEffects.REGENERATION, 25 * nbt.getInteger("Potency"), 3)); } } } } else { nbt.setInteger("Uses", 1); nbt.setInteger("Max Uses", 1); nbt.setInteger("Potency", 1); } stack.setTagCompound(nbt); return super.onItemUseFinish(stack, worldIn, entityLiving); } //Prints info to the item's description. @SuppressWarnings({ "unchecked", "rawtypes" }) @Override public void addInformation(ItemStack stack, EntityPlayer player, List lores, boolean b) { if (stack.hasTagCompound() && stack.getTagCompound().hasKey("Uses")) { lores.add("Uses: " + Integer.toString(stack.getTagCompound().getInteger("Uses"))); lores.add("Max Uses: " + Integer.toString(stack.getTagCompound().getInteger("Max Uses"))); lores.add("Potency: " + Integer.toString(stack.getTagCompound().getInteger("Potency"))); } } } And my JSON file: [spoiler=Item JSON file] { "parent": "item/generated", "textures": { "layer0": "crystalflask:items/estus_4" }, "overrides": [ { "predicate": { "used": 1, "uses": 0.25 }, "model" : "crystalflask:item/ItemEstusFlask_3" }, { "predicate": { "used": 1, "uses": 0.50 }, "model" : "crystalflask:item/ItemEstusFlask_2" }, { "predicate": { "used": 1, "uses": 0.75 }, "model" : "crystalflask:item/ItemEstusFlask_1" }, { "predicate": { "empty": 1 }, "model" : "crystalflask:item/ItemEstusFlask_0" } ] } And finally, a sample from the variants used in the JSON file above: [spoiler=Variant JSON file example] { "parent": "item/generated", "textures": { "layer0": "crystalflask:items/estus_0" } } If I'm asking a whole bunch of questions, please don't get angry. I'm trying to learn.
August 31, 20169 yr Have you got it working yet? I'm stuck in those Properties, too Bringing the best mod back alive! Our mod REFORGED! Balkon's Weapons for 1.8: https://github.com/TheOnlySilverClaw/Reforged/releases
September 1, 20169 yr Author Sure. I did fix it eventually by getting rid of stuff I didnt need. What's your custom property/properties, and your JSON file? If I'm asking a whole bunch of questions, please don't get angry. I'm trying to learn.
September 1, 20169 yr https://github.com/Rustico-Network/RusticoHelper/tree/master/ There is everything I have right now (In my client it overrides EVERY item regardless, if the ItemPropertyGetter returns 1 or 0 ) Bringing the best mod back alive! Our mod REFORGED! Balkon's Weapons for 1.8: https://github.com/TheOnlySilverClaw/Reforged/releases
September 2, 20169 yr Author Not sure how that works, as this is what I did for my item: https://github.com/T10a/CrystalFlask/blob/master/src/main/java/com/t10a/crystalflask/items/ItemCrystalFlask.java If I'm asking a whole bunch of questions, please don't get angry. I'm trying to learn.
September 2, 20169 yr Thanks, your code and diesieben007's help fixed my problem, thanks! ^^ EDIT: I didn't copy anything from your code btw Bringing the best mod back alive! Our mod REFORGED! Balkon's Weapons for 1.8: https://github.com/TheOnlySilverClaw/Reforged/releases
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