Posted August 28, 20169 yr Hi everyone!(sorry for my english) I created new item, registered it and add an icon to it Mod main class: @Mod(modid=modInfo.MODID, name=modInfo.MODNAME, version=modInfo.VERSION) public class LittleFeatures { @EventHandler public void init(FMLInitializationEvent event) { ItemsList.items(); ItemsList.registerIcon(); } } ItemsList.java: public class ItemsList { public static Item autoArmorStand; public static void items() { autoArmorStand = new AutoArmorStand().setUnlocalizedName("autoArmorStand"); GameRegistry.registerItem(autoArmorStand, "autoArmorStand"); } @SideOnly(Side.CLIENT) public static void registerIcon() { RenderItem renderItem = Minecraft.getMinecraft().getRenderItem(); renderItem.getItemModelMesher().register(autoArmorStand, 0, new ModelResourceLocation(modInfo.MODID + ":autoArmorStand", "inventory")); } } Also I added textures to assets/littlefeatures/textures/items/autoArmorStand.png and JSON file to assets/littlefeatures/models/item/autoArmorStand.json : { "parent": "builtin/generated", "textures": { "layer0": "littlefeatures:items/autoArmorStand" }, "display": { "thirdperson": { "rotation": [-90, 0, 0], "translation": [0, 1, -3], "scale": [1.3, 1.3, 1.3 ] } } } Icon works, however, it's too big. I tried to change "scale" value in the json file but it didnt work. Screenshot:
August 28, 20169 yr The parent for your model should be item/generated so it inherits the transformations used by all vanilla models. Don't make mods if you don't know Java. Check out my website: http://shadowfacts.net Developer of many mods
August 28, 20169 yr Author The parent for your model should be item/generated so it inherits the transformations used by all vanilla models. No, it didnt work
August 28, 20169 yr Did you change the parent and remove the transformations from your model? If so, post the updated code. Don't make mods if you don't know Java. Check out my website: http://shadowfacts.net Developer of many mods
August 28, 20169 yr Author Did you change the parent and remove the transformations from your model? If so, post the updated code. { "parent": "item/generated", "textures": { "layer0": "littlefeatures:items/autoArmorStand" } }
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