Posted August 30, 20169 yr I have a block when craft it comes with two NBT values, but it is my understanding that when block is placed it will loss these tags, and strand blocks them self can not have NBT, is there any way my block can keep this data, after being placed in the world.
August 30, 20169 yr As far as I know, it needs to have a TileEntity and custom ItemBlock, and transfer NBT between the 2 when picked up/placed down, but this is knowledge from 1.7, you may be able to do it differently, without a TE in 1.10. [edit] https://gist.github.com/izzyaxel/d481621602569273a76d275b711afa62
August 30, 20169 yr Author I was kind of hopping not use tile entities, as to man tile entities = lags
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