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Dear,

I am working on a painting mod. I copied all the files from Minecraft.

It shows the icon in my inventory but when I place it my Minecraft crashes.

Eclipse gave me this error:

2012-12-21 14:39:23 [iNFO] [ForgeModLoader] Forge Mod Loader version 4.5.62.495 for Minecraft 1.4.5 loading
2012-12-21 14:39:30 [iNFO] [sTDOUT] 27 achievements
2012-12-21 14:39:30 [iNFO] [sTDOUT] 208 recipes
2012-12-21 14:39:30 [iNFO] [sTDOUT] Setting user: Player933, -
2012-12-21 14:39:30 [iNFO] [sTDERR] Client asked for parameter: server
2012-12-21 14:39:30 [iNFO] [sTDOUT] LWJGL Version: 2.4.2
2012-12-21 14:39:33 [iNFO] [ForgeModLoader] Attempting early MinecraftForge initialization
2012-12-21 14:39:33 [iNFO] [sTDOUT] MinecraftForge v6.4.2.445 Initialized
2012-12-21 14:39:33 [iNFO] [ForgeModLoader] MinecraftForge v6.4.2.445 Initialized
2012-12-21 14:39:33 [iNFO] [sTDOUT] Replaced 84 ore recipies
2012-12-21 14:39:33 [iNFO] [ForgeModLoader] Completed early MinecraftForge initialization
2012-12-21 14:39:34 [iNFO] [ForgeModLoader] Searching C:\Users\Michiel en Maarten\Desktop\mcp\jars\mods for mods
2012-12-21 14:39:37 [iNFO] [ForgeModLoader] Forge Mod Loader has identified 4 mods to load
2012-12-21 14:39:37 [WARNING] [ForgeModLoader] The mod id TRGPaintingmod2 attempted to register channels without specifying a packet handler
2012-12-21 14:39:37 [iNFO] [ForgeModLoader] Configured a dormant chunk cache size of 0
2012-12-21 14:39:38 [iNFO] [sTDOUT] Starting up SoundSystem...
2012-12-21 14:39:38 [iNFO] [sTDOUT] Initializing LWJGL OpenAL
2012-12-21 14:39:38 [iNFO] [sTDOUT]     (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)
2012-12-21 14:39:38 [iNFO] [sTDOUT] OpenAL initialized.
2012-12-21 14:39:39 [WARNING] [ForgeModLoader] The mod TRGPaintingmod2 tried to register the entity class class TRG.WhizZz.Paintingmod2.EntityPainting2 which was already registered - if you wish to override default naming for FML mod entities, register it here first
2012-12-21 14:39:39 [iNFO] [ForgeModLoader] Forge Mod Loader has successfully loaded 4 mods
2012-12-21 14:39:47 [iNFO] [ForgeModLoader] Loading dimension 0 (New World) (net.minecraft.server.integrated.IntegratedServer@1073c45f)
2012-12-21 14:39:47 [iNFO] [ForgeModLoader] Loading dimension 1 (New World) (net.minecraft.server.integrated.IntegratedServer@1073c45f)
2012-12-21 14:39:47 [iNFO] [ForgeModLoader] Loading dimension -1 (New World) (net.minecraft.server.integrated.IntegratedServer@1073c45f)
2012-12-21 14:40:17 [iNFO] [ForgeModLoader] Unloading dimension 0
2012-12-21 14:40:17 [iNFO] [ForgeModLoader] Unloading dimension -1
2012-12-21 14:40:17 [iNFO] [ForgeModLoader] Unloading dimension 1
2012-12-21 14:40:17 [iNFO] [sTDERR] net.minecraft.util.ReportedException: Rendering entity in world
2012-12-21 14:40:17 [iNFO] [sTDERR] 	at net.minecraft.client.renderer.entity.RenderManager.renderEntityWithPosYaw(RenderManager.java:327)
2012-12-21 14:40:17 [iNFO] [sTDERR] 	at net.minecraft.client.renderer.entity.RenderManager.renderEntity(RenderManager.java:269)
2012-12-21 14:40:17 [iNFO] [sTDERR] 	at net.minecraft.client.renderer.RenderGlobal.renderEntities(RenderGlobal.java:489)
2012-12-21 14:40:17 [iNFO] [sTDERR] 	at net.minecraft.client.renderer.EntityRenderer.renderWorld(EntityRenderer.java:1128)
2012-12-21 14:40:17 [iNFO] [sTDERR] 	at net.minecraft.client.renderer.EntityRenderer.updateCameraAndRender(EntityRenderer.java:971)
2012-12-21 14:40:17 [iNFO] [sTDERR] 	at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:878)
2012-12-21 14:40:17 [iNFO] [sTDERR] 	at net.minecraft.client.Minecraft.run(Minecraft.java:773)
2012-12-21 14:40:17 [iNFO] [sTDERR] 	at java.lang.Thread.run(Unknown Source)
2012-12-21 14:40:17 [iNFO] [sTDERR] Caused by: java.lang.NullPointerException
2012-12-21 14:40:17 [iNFO] [sTDERR] 	at TRG.WhizZz.Paintingmod2.RenderPainting2.renderThePainting2(RenderPainting2.java:28)
2012-12-21 14:40:17 [iNFO] [sTDERR] 	at TRG.WhizZz.Paintingmod2.RenderPainting2.doRender(RenderPainting2.java:142)
2012-12-21 14:40:17 [iNFO] [sTDERR] 	at net.minecraft.client.renderer.entity.RenderManager.renderEntityWithPosYaw(RenderManager.java:300)
2012-12-21 14:40:17 [iNFO] [sTDERR] 	... 7 more
2012-12-21 14:40:28 [iNFO] [sTDOUT] Stopping!
2012-12-21 14:40:28 [iNFO] [sTDOUT] SoundSystem shutting down...
2012-12-21 14:40:28 [iNFO] [sTDOUT]     Author: Paul Lamb, www.paulscode.com

 

this is my TRGpaintingmod2:

 

/**
* 
*/
package TRG.WhizZz.Paintingmod2;

import java.util.Map;

import net.minecraft.entity.item.EntityPainting;
import net.minecraft.item.Item;
import net.minecraft.src.ModLoader;
import cpw.mods.fml.client.registry.RenderingRegistry;
import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.Mod.Init;
import cpw.mods.fml.common.Mod.Instance;
import cpw.mods.fml.common.SidedProxy;
import cpw.mods.fml.common.event.FMLInitializationEvent;
import cpw.mods.fml.common.network.NetworkMod;
import cpw.mods.fml.common.registry.EntityRegistry;
import cpw.mods.fml.common.registry.LanguageRegistry;

/**
* @author WhizZz
*
*/
@Mod( modid = "TRGPaintingmod2", name="The Rich Guards - Paintings", version="The start of something big!")
@NetworkMod
(clientSideRequired = true, serverSideRequired = false, channels = {"Paintingmod2"})
public class TRGPaintingmod2 {
public static Item Painting;
    
@SidedProxy(clientSide = "TRG.WhizZz.Paintingmod2.ClientProxy", serverSide = "TRG.WhizZz.Paintingmod2.CommonProxy")
public static CommonProxy proxy;
@Instance
public static TRGPaintingmod2 instance;
@Init
public void load(FMLInitializationEvent evt)
  {
	Painting = (new ItemPaintingEntity(5000, EntityPainting.class)).setIconIndex(ModLoader.addOverride("/gui/items.png", "/WhizZz/itemPainting.png")).setItemName("Painting");
  	LanguageRegistry.addName(Painting, "Painting");
  	proxy.registerRenderInformation();
  	ModLoader.registerEntityID(EntityPainting.class, "Painting",  ModLoader.getUniqueEntityId());  
  		  RenderingRegistry.registerEntityRenderingHandler(EntityPainting.class, new RenderPainting());
  }
}

 

and my RenderPainting:

package TRG.WhizZz.Paintingmod2;

import cpw.mods.fml.common.Side;
import cpw.mods.fml.common.asm.SideOnly;
import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.entity.Render;
import net.minecraft.entity.Entity;
import net.minecraft.entity.item.EntityPainting;
import net.minecraft.util.EnumArt;
import net.minecraft.util.MathHelper;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL12;

@SideOnly(Side.CLIENT)
public class RenderPainting extends Render
{
    public void renderThePainting(EntityPainting par1EntityPainting, double par2, double par4, double par6, float par8, float par9)
    {
        GL11.glPushMatrix();
        GL11.glTranslatef((float)par2, (float)par4, (float)par6);
        GL11.glRotatef(par8, 0.0F, 1.0F, 0.0F);
        GL11.glEnable(GL12.GL_RESCALE_NORMAL);
        this.loadTexture("/art/kz.png");
        EnumPainting var10 = par1EntityPainting.painting;
        float var11 = 0.0625F;
        GL11.glScalef(var11, var11, var11);
        /*line 28*/ this.func_77010_a(par1EntityPainting, var10.sizeX, var10.sizeY, var10.offsetX, var10.offsetY);
        GL11.glDisable(GL12.GL_RESCALE_NORMAL);
        GL11.glPopMatrix();
    }

    private void func_77010_a(EntityPainting par1EntityPainting, int par2, int par3, int par4, int par5)
    {
        float var6 = (float)(-par2) / 2.0F;
        float var7 = (float)(-par3) / 2.0F;
        float var8 = 0.5F;
        float var9 = 0.75F;
        float var10 = 0.8125F;
        float var11 = 0.0F;
        float var12 = 0.0625F;
        float var13 = 0.75F;
        float var14 = 0.8125F;
        float var15 = 0.001953125F;
        float var16 = 0.001953125F;
        float var17 = 0.7519531F;
        float var18 = 0.7519531F;
        float var19 = 0.0F;
        float var20 = 0.0625F;

        for (int var21 = 0; var21 < par2 / 16; ++var21)
        {
            for (int var22 = 0; var22 < par3 / 16; ++var22)
            {
                float var23 = var6 + (float)((var21 + 1) * 16);
                float var24 = var6 + (float)(var21 * 16);
                float var25 = var7 + (float)((var22 + 1) * 16);
                float var26 = var7 + (float)(var22 * 16);
                this.func_77008_a(par1EntityPainting, (var23 + var24) / 2.0F, (var25 + var26) / 2.0F);
                float var27 = (float)(par4 + par2 - var21 * 16) / 256.0F;
                float var28 = (float)(par4 + par2 - (var21 + 1) * 16) / 256.0F;
                float var29 = (float)(par5 + par3 - var22 * 16) / 256.0F;
                float var30 = (float)(par5 + par3 - (var22 + 1) * 16) / 256.0F;
                Tessellator var31 = Tessellator.instance;
                var31.startDrawingQuads();
                var31.setNormal(0.0F, 0.0F, -1.0F);
                var31.addVertexWithUV((double)var23, (double)var26, (double)(-var8), (double)var28, (double)var29);
                var31.addVertexWithUV((double)var24, (double)var26, (double)(-var8), (double)var27, (double)var29);
                var31.addVertexWithUV((double)var24, (double)var25, (double)(-var8), (double)var27, (double)var30);
                var31.addVertexWithUV((double)var23, (double)var25, (double)(-var8), (double)var28, (double)var30);
                var31.setNormal(0.0F, 0.0F, 1.0F);
                var31.addVertexWithUV((double)var23, (double)var25, (double)var8, (double)var9, (double)var11);
                var31.addVertexWithUV((double)var24, (double)var25, (double)var8, (double)var10, (double)var11);
                var31.addVertexWithUV((double)var24, (double)var26, (double)var8, (double)var10, (double)var12);
                var31.addVertexWithUV((double)var23, (double)var26, (double)var8, (double)var9, (double)var12);
                var31.setNormal(0.0F, 1.0F, 0.0F);
                var31.addVertexWithUV((double)var23, (double)var25, (double)(-var8), (double)var13, (double)var15);
                var31.addVertexWithUV((double)var24, (double)var25, (double)(-var8), (double)var14, (double)var15);
                var31.addVertexWithUV((double)var24, (double)var25, (double)var8, (double)var14, (double)var16);
                var31.addVertexWithUV((double)var23, (double)var25, (double)var8, (double)var13, (double)var16);
                var31.setNormal(0.0F, -1.0F, 0.0F);
                var31.addVertexWithUV((double)var23, (double)var26, (double)var8, (double)var13, (double)var15);
                var31.addVertexWithUV((double)var24, (double)var26, (double)var8, (double)var14, (double)var15);
                var31.addVertexWithUV((double)var24, (double)var26, (double)(-var8), (double)var14, (double)var16);
                var31.addVertexWithUV((double)var23, (double)var26, (double)(-var8), (double)var13, (double)var16);
                var31.setNormal(-1.0F, 0.0F, 0.0F);
                var31.addVertexWithUV((double)var23, (double)var25, (double)var8, (double)var18, (double)var19);
                var31.addVertexWithUV((double)var23, (double)var26, (double)var8, (double)var18, (double)var20);
                var31.addVertexWithUV((double)var23, (double)var26, (double)(-var8), (double)var17, (double)var20);
                var31.addVertexWithUV((double)var23, (double)var25, (double)(-var8), (double)var17, (double)var19);
                var31.setNormal(1.0F, 0.0F, 0.0F);
                var31.addVertexWithUV((double)var24, (double)var25, (double)(-var8), (double)var18, (double)var19);
                var31.addVertexWithUV((double)var24, (double)var26, (double)(-var8), (double)var18, (double)var20);
                var31.addVertexWithUV((double)var24, (double)var26, (double)var8, (double)var17, (double)var20);
                var31.addVertexWithUV((double)var24, (double)var25, (double)var8, (double)var17, (double)var19);
                var31.draw();
            }
        }
    }

    private void func_77008_a(EntityPainting par1EntityPainting, float par2, float par3)
    {
        int var4 = MathHelper.floor_double(par1EntityPainting.posX);
        int var5 = MathHelper.floor_double(par1EntityPainting.posY + (double)(par3 / 16.0F));
        int var6 = MathHelper.floor_double(par1EntityPainting.posZ);

        if (par1EntityPainting.hangingDirection == 2)
        {
            var4 = MathHelper.floor_double(par1EntityPainting.posX + (double)(par2 / 16.0F));
        }

        if (par1EntityPainting.hangingDirection == 1)
        {
            var6 = MathHelper.floor_double(par1EntityPainting.posZ - (double)(par2 / 16.0F));
        }

        if (par1EntityPainting.hangingDirection == 0)
        {
            var4 = MathHelper.floor_double(par1EntityPainting.posX - (double)(par2 / 16.0F));
        }

        if (par1EntityPainting.hangingDirection == 3)
        {
            var6 = MathHelper.floor_double(par1EntityPainting.posZ + (double)(par2 / 16.0F));
        }

        int var7 = this.renderManager.worldObj.getLightBrightnessForSkyBlocks(var4, var5, var6, 0);
        int var8 = var7 % 65536;
        int var9 = var7 / 65536;
        OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float)var8, (float)var9);
        GL11.glColor3f(1.0F, 1.0F, 1.0F);
    }

    /**
     * Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then
     * handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic
     * (Render<T extends Entity) and this method has signature public void doRender(T entity, double d, double d1,
     * double d2, float f, float f1). But JAD is pre 1.5 so doesn't do that.
     */
    public void doRender(Entity par1Entity, double par2, double par4, double par6, float par8, float par9)
    {
/*line 142*/        this.renderThePainting((EntityPainting)par1Entity, par2, par4, par6, par8, par9);
    }
}

 

I followed this tutorial http://www.minecraftforge.net/wiki/Tutorials/Upgrading_To_Forge_for_1.3.1 to render my file

and I googled a bit but can't find a solution. Is there something I do wrong or is this just a bug?

 

Kind Regards,

WhizZz

Posted

EnumPainting var10 = par1EntityPainting.painting;

 

Is nothing. And why are you copying the whole painting class?

I want to play around with the painting :P

Something like animations or 512x512 pictures without changing the texture pack.

But first I need to get my own painting. So I copied the Minecraft painting and put them in my package.

I changed the names but when I start Minecraft and I place my entity my Minecraft crashes.

And everytime I go into the same world it crash again.

I can see the item and I can hold it but I can't place it.

They say there is something wrong with line 28 but I don't know what?

It is an exact copy from the painting in Minecraft.

 

Also what do you mean with

EnumPainting var10 = par1EntityPainting.painting;

 

Is nothing

 

It needs my var10 for

this.func_77010_a(par1EntityPainting, var10.sizeX, var10.sizeY, var10.offsetX, var10.offsetY);

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