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using the white leather armor texture in a modded armor


mov51

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is there anyway to do this? i've been doing research about it for a few weeks and keep coming up with people telling me to create a recipe for every dye type, that would work except that the leather armor in vanilla can have more than 16 colors. you can put multiple colors on a leather armor to dye it. from what i understand the vanilla code it refers to a leather armor texture that is white, then uses this and applies the appropriate color and then an overlay (maybe the other way around) that make up the parts that stay brown. i don't understand how to do this to a modded armor, anyone have any ideas?

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Give the color of my item? I know that mods sometimes can register items by color but none of the tutorials I have found have explained how to do that.

 

This is what is in my client proxy for each of my armor types, is there an argument that I am missing?

 

	public int addArmor2(String boundChain){
		return RenderingRegistry.addNewArmourRendererPrefix(boundChain);

}

 

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