Posted December 22, 201212 yr So, I develop BukkitForge, and a major issue I've been having is that a lot of Bukkit command use a single command which checks for the name used. So can forge/FML please add a hook that allows ICommands to get the command actually used to execute them? Protip: try and find answers yourself before asking on the forum. It's pretty likely that there is an answer. Was I helpful? Give me a thank you! http://bit.ly/HZ03zy[/img] Tired of waiting for mods to port to bukkit? use BukkitForge! (now with a working version of WorldEdit!)
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