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Pass command name used on to ICommand


keepcalm

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So, I develop BukkitForge, and a major issue I've been having is that a lot of Bukkit command use a single command which checks for the name used. So can forge/FML please add a hook that allows ICommands to get the command actually used to execute them?

Protip: try and find answers yourself before asking on the forum.

It's pretty likely that there is an answer.

 

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