Posted September 14, 20169 yr Hi, I've read the changelog of the Forge 1.10.2 latest version: Build 1.10.2-12.18.1.2080: LexManos: Introducing a new standardized energy capability system. Heavily inspired by the old RedstoneFlux API developed by King Lemming and Team CoFH. Now I'm wondering how to do a performant cable network in 1.10.2 which does not cause a huge fps-drop like I noticed in 1.7.10 with many cables and machines in one room. So any help would be nice, cause I've never really worked with API stuff and never worked with energy network's before. Thx in advance. Bektor Developer of Primeval Forest.
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