Posted September 17, 20169 yr Hello! So, I am making a mod and when I try to run it, it just crashes. This hasn't happened before so I don't know how to fix it. Here is the crash report: http://pastebin.com/UML3VP9E Thanks and please help! - Aephos
September 17, 20169 yr java.lang.NullPointerException: Initializing game at net.minecraftforge.client.model.ModelLoader.setCustomModelResourceLocation(ModelLoader.java:1095) at matthew.mcmod.init.ModBlocks.registerRender(ModBlocks.java:35) at matthew.mcmod.init.ModBlocks.registerRenders(ModBlocks.java:26) at matthew.mcmod.proxy.ClientProxy.registerRenders(ClientProxy.java:11) Should be pretty self-explanatory. Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support. 1.12 -> 1.13 primer by williewillus. 1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support. http://www.howoldisminecraft1710.today/
September 19, 20169 yr java.lang.NullPointerException: Initializing game at net.minecraftforge.client.model.ModelLoader.setCustomModelResourceLocation(ModelLoader.java:1095) at matthew.mcmod.init.ModBlocks.registerRender(ModBlocks.java:35) at matthew.mcmod.init.ModBlocks.registerRenders(ModBlocks.java:26) at matthew.mcmod.proxy.ClientProxy.registerRenders(ClientProxy.java:11) Each of those line numbers is clickable, taking you right to the source. If it's not obvious what is null and needs to be initialized, then set a breakpoint at ClientProxy.java:11 and rerun in the debugger. Step into each call and examine the arguments being passed. The debugger is a powerful and necessary tool in any IDE, so learn how to use it. You'll be able to tell us more and get better help here if you investigate your runtime problems in the debugger before posting.
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