Posted September 22, 20169 yr I am trying to use an OBJ model for an item. I have added my mod to the OBJLoader using this code: OBJLoader.INSTANCE.addDomain(modid.toLowerCase()); But I don't know what to do after this. I tired simply making my OBJ model the parent of my item JSON but that gave this error: java.lang.IllegalStateException: vanilla model 'net.minecraft.client.renderer.block.model.ModelBlock@70ec30b2' can't have non-vanilla parent So how can apply an OBJ model to an item?
September 22, 20169 yr Author That works, but I want to be able to rotate, scale, and translate the model.
September 22, 20169 yr Author Thank you I figured it out. Heres the blockstate file I used: { "forge_marker": 1, "defaults": { "model": "OBJ Model Here", "textures": { Textures Here }, "transform": { Transformations Here } }, "variants": { "inventory": [{}] } }
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