Jump to content

Forge client reloading model factory extremely slow


sieggy80305

Recommended Posts

Putting a build together for a new machine and having performance problems when the client loads.  Currently it 'hangs' toward the end on reloading model (factory I think).  It does actually recover and then the game runs totally fine with no performance issues whatsoever, even with shaders turned on.  This hang though lasts about 5 minutes, which is pretty damn annoying. 

 

My machine is extremely beefy (i7, 8 core, 32gig).  I set up forge to run with the following profile:

    "Forge-1.10.2": {

      "name": "Forge-1.10.2",

      "lastVersionId": "1.10.2-forge1.10.2-12.18.1.2011",

      "javaArgs": "-Xmx4G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn4G"

    }

 

It chews through the memory (I was playing with the min value so I kind of expected that).  I could set the min back to 128 and bump up the max as I have mem to spare but I was curious as to why it might be doing this.

 

I'm using a combination of ConquestReforged, Optifine and Sildur's Shaders but the same combination on my older machine seemed to have no problems starting up. 

 

Any help would be appreciated. Thanks!

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.