Jump to content

CRASH ERROR, HURRY


mr.pederniz

Recommended Posts

What is happening:(

 

 

Time: 5/10/16 20:10

Description: Updating screen events

 

java.lang.IllegalStateException: failed to create a child event loop

at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:68)

at io.netty.channel.MultithreadEventLoopGroup.<init>(MultithreadEventLoopGroup.java:49)

at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:61)

at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:52)

at md$1.a(SourceFile:61)

at md$1.b(SourceFile:58)

at ol.c(SourceFile:10)

at md.a(SourceFile:138)

at bcx.a(SourceFile:2158)

at bif.e(SourceFile:227)

at bif.a(SourceFile:182)

at bif.a(SourceFile:154)

at bed.b(SourceFile:41)

at bie.a(SourceFile:118)

at bft.k(SourceFile:409)

at bie.k(SourceFile:50)

at bft.p(SourceFile:386)

at bcx.t(SourceFile:1586)

at bcx.av(SourceFile:968)

at bcx.a(SourceFile:396)

at net.minecraft.client.main.Main.main(SourceFile:124)

Caused by: io.netty.channel.ChannelException: failed to open a new selector

at io.netty.channel.nio.NioEventLoop.openSelector(NioEventLoop.java:128)

at io.netty.channel.nio.NioEventLoop.<init>(NioEventLoop.java:120)

at io.netty.channel.nio.NioEventLoopGroup.newChild(NioEventLoopGroup.java:87)

at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:64)

... 20 more

Caused by: java.io.IOException: Unable to establish loopback connection

at sun.nio.ch.PipeImpl$Initializer.run(PipeImpl.java:101)

at sun.nio.ch.PipeImpl$Initializer.run(PipeImpl.java:68)

at java.security.AccessController.doPrivileged(Native Method)

at sun.nio.ch.PipeImpl.<init>(PipeImpl.java:170)

at sun.nio.ch.SelectorProviderImpl.openPipe(SelectorProviderImpl.java:50)

at java.nio.channels.Pipe.open(Pipe.java:155)

at sun.nio.ch.WindowsSelectorImpl.<init>(WindowsSelectorImpl.java:127)

at sun.nio.ch.WindowsSelectorProvider.openSelector(WindowsSelectorProvider.java:44)

at io.netty.channel.nio.NioEventLoop.openSelector(NioEventLoop.java:126)

... 23 more

Caused by: java.net.ConnectException: Connection timed out: connect

at sun.nio.ch.Net.connect0(Native Method)

at sun.nio.ch.Net.connect(Net.java:457)

at sun.nio.ch.Net.connect(Net.java:449)

at sun.nio.ch.SocketChannelImpl.connect(SocketChannelImpl.java:647)

at java.nio.channels.SocketChannel.open(SocketChannel.java:189)

at sun.nio.ch.PipeImpl$Initializer$LoopbackConnector.run(PipeImpl.java:130)

at sun.nio.ch.PipeImpl$Initializer.run(PipeImpl.java:83)

... 31 more

 

 

A detailed walkthrough of the error, its code path and all known details is as follows:

---------------------------------------------------------------------------------------

 

-- Head --

Thread: Client thread

Stacktrace:

at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:68)

at io.netty.channel.MultithreadEventLoopGroup.<init>(MultithreadEventLoopGroup.java:49)

at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:61)

at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:52)

at md$1.a(SourceFile:61)

at md$1.b(SourceFile:58)

at ol.c(SourceFile:10)

at md.a(SourceFile:138)

at bcx.a(SourceFile:2158)

at bif.e(SourceFile:227)

at bif.a(SourceFile:182)

at bif.a(SourceFile:154)

at bed.b(SourceFile:41)

at bie.a(SourceFile:118)

at bft.k(SourceFile:409)

at bie.k(SourceFile:50)

at bft.p(SourceFile:386)

 

-- Affected screen --

Details:

Screen name: bfr

Stacktrace:

at bcx.t(SourceFile:1586)

at bcx.av(SourceFile:968)

at bcx.a(SourceFile:396)

at net.minecraft.client.main.Main.main(SourceFile:124)

 

-- System Details --

Details:

Minecraft Version: 1.10.2

Operating System: Windows 10 (amd64) version 10.0

Java Version: 1.8.0_25, Oracle Corporation

Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation

Memory: 174186904 bytes (166 MB) / 255066112 bytes (243 MB) up to 1060372480 bytes (1011 MB)

JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M

IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94

Launched Version: 1.10.2

LWJGL: 2.9.4

OpenGL: GeForce GTX 970/PCIe/SSE2 GL version 4.5.0 NVIDIA 369.09, NVIDIA Corporation

GL Caps: Using GL 1.3 multitexturing.

Using GL 1.3 texture combiners.

Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.

Shaders are available because OpenGL 2.1 is supported.

VBOs are available because OpenGL 1.5 is supported.

 

Using VBOs: Yes

Is Modded: Probably not. Jar signature remains and client brand is untouched.

Type: Client (map_client.txt)

Resource Packs:

Current Language: English (US)

Profiler Position: N/A (disabled)

CPU: 8x Intel® Core i7-4790K CPU @ 4.00GHz

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.