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Posted

Hello, I'm sorry I'm noob at modding, after a few hours to search not encrontrei someone with the same problem, I have a IBakedModel that when a block is placed on the side, the opposite is incredibly dark (ignoring lighting), I do not know WHAT am I doing wrong, please who know what it is tell me.

 

Class IBakedModel: http://pastebin.com/hf8atqht

 

 

edit: if the block next to is one that emits light, the guy gets brightness without passing light.

 

obs: Sorry, my English is horrible.

Posted

Try returning true for isAmbientOcclusion().

 

isAmbientOclusion helped, but some parts of the face becomes dark, when with a block on the side, it is not entirely just gets more shading, I'm still looking for help.

Posted

Try setting

Block#useNeighborBrightness

to true in your

Block

constructor.

 

 

Using the same block seems to work,, but if you use another block as the land beside it still makes dark.

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