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Working With Custom Blocks [SOLVED]


Jimmeh

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So I've just created a custom block, and for some reason, I'm running into a NullPointerException when trying to register it.

 

Here's the full code:

private static void registerBlockModels(){
        ModelLoader.setCustomModelResourceLocation(Item.getItemFromBlock(BlockHandler.blockWeaponRack), 0,
                new ModelResourceLocation(BlockHandler.blockWeaponRack.getRegistryName(), "normal"));
    }

 

And for some reason, this part is returning null:

Item.getItemFromBlock(BlockHandler.blockWeaponRack)

 

I've already tested the block itself, and it isn't null. Just the return value of that ^. I'm not sure why that would be null if the block itself isn't. Any help is appreciated!

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Have you registered an

ItemBlock

for your

Block

? It's not done automatically.

 

Hmmm, perhaps not. I don't remember seeing that in the YouTube tutorial I'm watching. haha. My class extends 'Block' and I am doing

GameRegistry.register(blockWeaponRack);

 

Is that what you mean?

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MC version 1.10 removed the auto-magic creation of item for block. You must now instantiate and register your own ItemBlock. If your tutorial doesn't warn you of this, then it is obsolete.

The debugger is a powerful and necessary tool in any IDE, so learn how to use it. You'll be able to tell us more and get better help here if you investigate your runtime problems in the debugger before posting.

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MC version 1.10 removed the auto-magic creation of item for block. You must now instantiate and register your own ItemBlock. If your tutorial doesn't warn you of this, then it is obsolete.

 

Ah okay. Could you provide an example of this or point me in the right direction? Is it something as simple as like:

this.setItemBlock(new ItemBlock())

in my custom block's constructor?

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