Posted November 12, 20168 yr I was working with one of my TileEntities but it seems to me that the update() method, is not being called at all. I put a silly println in there, but there is no message in the console. I am not quite sure what i am doing wrong here. Any help would be appreciated. BlockRegistry: https://gist.github.com/Arjol27/de2b02d666f69697e65c63e62da9b50c MainClass: https://gist.github.com/Arjol27/aa23d2187b9d3d697c223543fc9a6376 Block: https://gist.github.com/Arjol27/5738b8882b352acc203cd3f9c92840b0 Tile-Entity: https://gist.github.com/Arjol27/8cb11035d61c429f3370a76bda93f0a9
November 12, 20168 yr You've overridden the wrong overload of Block#hasTileEntity . You need to override the one with the IBlockState argument, not the deprecated one with no arguments (and a comment telling you to use the state sensitive version). Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
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