Jump to content

Trouble creating first capability.


alexschopbarteld

Recommended Posts

Hello guys, my name is Alex and i am developing a mod called RuneCraft with a few people,

 

For this mod i need to create a capability that stores xp for the skill Defence, the xp needs to be able to be used in another class to set the defence level,

basicly in the armor class i want this to happen,

if(XP >= 100){

this.setDefence 3

}

else if(XP >= 50) {

this.setDefence 2

}

else if(XP >= 20) {

this.setDefence 1

}

else {

this.setDefence 0

}

 

and in a armor material (lets say steel)

@Override

public boolean isValidArmor(ItemStack stack, int armorType, Entity entity) {

if(Defence >= 1) {

                  return true;

                  }

                else { return false;}

}

 

I have looked at a few peoples tutorials and simply copied a few capabilities but nothing neems to work, i never had to deal with NBT data before exept when adding furnaces and chests.

 

Can someone type what i need to make to create the XP capability, if i understand that and have that set i can figure out the setDefencelevel myself.

 

ps. this needs to work on servers to!

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.