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Posted

Hi, I've recently been having multiple amounts of trouble when making this custom GUI.

I'm not sure what I'm missing but I thought I'm supposed to change the ID in the Slot Constructor

 

Please Excuse all the other code in kingdomcraft.java if its not conflicting, I just thought it could conflict in some small way so I posted all the code, it seems fine in the files its stating though so I dis included those so if you need those to find a problem, just ask.

 

Lastly, sorry for my clumsy package organization.

 

kingdomcraft.java

 

 

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ContainerDNA.java

 

 

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GuiDNA.java

 

 

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GuiHandler.java

 

 

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DNABlock.java

 

 

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TileEntityDNA.java

 

 

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ConnectionHandler.java

 

 

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ClientPacketHandler.java

 

 

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ServerPacketHandler.java

 

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ClientProxy.java

 

 

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CommonProxy.java

 

 

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Now, to help you find where to look here was my error msg, I cant find exactly how I'm getting it.

 

ERROR

 

 

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If possible I wouldn't like a code fix but a small explanation, after all I'm gonna be doing more GUI's like this.

 

Thanks for the help

Posted

2012-12-25 00:08:53 [iNFO] [sTDERR] Caused by: java.lang.ArrayIndexOutOfBoundsException: 1

2012-12-25 00:08:53 [iNFO] [sTDERR]  at net.minecraft.kingdomcraft.Blocks.TileEntityDNA.getStackInSlot(TileEntityDNA.java:25)

look at the error message, it helps A LOT ________________________________________________________/\

 

 

PROBLEM:

@Override

        public ItemStack getStackInSlot(int slot) {

                [glow=red,2,300]return inv[slot];[/glow]

        }

 

FIX:

At top

private ItemStack[] inv;

 

TO:

private ItemStack[] inv = new ItemStack[length of this ItemStack Array];

The Korecraft Mod

Posted
  On 12/25/2012 at 7:02 AM, Kore said:

2012-12-25 00:08:53 [iNFO] [sTDERR] Caused by: java.lang.ArrayIndexOutOfBoundsException: 1

2012-12-25 00:08:53 [iNFO] [sTDERR]  at net.minecraft.kingdomcraft.Blocks.TileEntityDNA.getStackInSlot(TileEntityDNA.java:25)

look at the error message, it helps A LOT ________________________________________________________/\

 

 

PROBLEM:

@Override

        public ItemStack getStackInSlot(int slot) {

                [glow=red,2,300]return inv[slot];[/glow]

        }

 

FIX:

At top

private ItemStack[] inv;

 

TO:

private ItemStack[] inv = new ItemStack[length of this ItemStack Array];

 

Thanks for the try, but I got the exact same error. I've already tried reading the error message before.

Posted

I've got it fixed.

 

Here is what my error was.

 

private ItemStack[] inv;

 

        public TileEntityDNA(){

                inv = new ItemStack[1];

        }

 

to

private ItemStack[] inv;

 

        public TileEntityDNA(){

                inv = new ItemStack[4];

        }

 

I had the variable set to 1 in the inv = new ItemStack[4]; which was causing my game to crash by it unable to process the slots.

 

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